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#1
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Zone: Ocean of Tears
NPCs: Spectres How are mob resists? Seem much higher than before patch. What level were the mobs? Dark blue con, believed to be 33-37 What level were you? 40 What spell did you cast? Bonds of Force and Circle of Force I did approx the first 3/4 of lvl 40 quadkiting spectres in Ocean of Tears prior to the patch. During that time I would occasionally have 1 spectre resist bonds of force on the initial cast, and would occasionally have partial resists on Circle of Force on 1 of the 4 spectres it landed on. They would all die within 1 cast of Circle of Force of eachother. As long as I had 1800 mana prior to pull I had enough to finish off all 4. After the patch, same lvl, same mobs, I finished off lvl 40. Every pull I had at least 1 and up to 3 of the spectres resist bonds of force on the initial cast, and sometimes had to cast it 3 times or more before I could get it to stick on all 4. Circle of Force is consistently resisting, often on the same spectre, to the point where I finish off the other 3 and the one that was resisting (partial and full) will have 30-60% of its health left. Even with medding to full mana (1936) before pulling, at least half the time I ended up having to get help finishing off the final spectre or having to med kite to finish the last one. | ||
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#2
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Vs Spectres in Oasis: Suffocate would regularly be resisted 4-5 times in a row on yellow-red cons (33 enchanter vs 36 spectre) even with Tashan.
Went to Paw and pulled a caster gnoll from under the bridge, it immediately resisted enthrall 3 times in a row. I didn't cast mez much but sometimes it landed reasonably so this may just be a fluke. I don't trust my brain to remember statistic correctly unless there is a really huge difference. Color skew seemed to be about normal too, and my nukes were getting resisted at about standard rates. Root has been absolutely slaughtered. I tried to solo a spectre in Oasis and got 2 0-tick roots in a row: my pet did not get a single attack in between 'sinks into the ground' and 'your root spell has worn off'. Finally got one to land, decided to mem gate, and was killed by a mummy XD. This problem continued in Paw where my average root lasted about 6 seconds. Absolutely no question that its bugged. | ||
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#3
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Infected Paw
How are mob resists? Very High What level were the mobs? 33-36 What level were you? 34 What spell did you cast? Venom of the Snake on blue mobs 1-3 resists on each mob on about 1/3 of the mobs. On even/yellow mobs very streaky 1-4 resists on a mob then works for the next couple then 1-4 resists. Poison Bolt-Stopped using because I was partially resisted just about every time for 1/2 or less damage. Spirit Tap -No resists. Dooming Darkness-1-2 resist on a mob every 1/3 of the time. Vampiric Curse-1 Resist on a mob every so often 1/5 or 1/10. Screaming Terror-Useless on anything but light blue mobs. Would not stick on dark blues and above the times I tried casting over and over on a mob. Oasis How are mob resists? Streaky What level were the mobs? Specters 33-37? What level were you? 35 What spell did you cast? Fear kiting in group. Dooming Darkness was very streaky. It would work on 1 or 2 mobs ok then resists 4 times in a row on one mob. Vampiric Curse-Resist on a mob every so often 1/5 or 1/10. Enchanter was fearing it was streaky like Dooming Darkness above. Spirit Tap-No resists This is all with the enchanter Tashing. Off topic but Oasis specters are lifetapping. Paineel How are mob resists? Not too bad but more than before patch. What level were the mobs? 23-27 What level were you? 34 What spell did you cast? All my spells worked well on these EVEN HUNGRY EARTH but the level difference was big. Nek Forest How are mob resists? Not too bad but more than before patch. What level were the mobs? Shadowed men are 23-26? Not sure What level were you? 34 What spell did you cast? Fear kiting worked well, ROOT worked well but again the level difference is big. Seems to me anything near my level is resisting in a very streaky manner. I used to be able to know how much mana I would need to be victorious in a fight but now I need to be FM just in case. Some fights will take my whole mana bar if it's a bad streak. Also screaming terror is useless to me now, maybe there was a change in how cha affects this spell? Because my cha is quite low. Hope this helps cause limiting myself to mobs 10 levels lower even in groups is not going to be much fun. | ||
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Last edited by twolo; 03-15-2011 at 12:42 AM..
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