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Old 10-15-2016, 01:09 AM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
sta for endurance, is disabled. The yellow bar .. how does that work?
Well, let's call it endurance for clarity's sake - it was changed from the "stamina bar" to the "endurance bar" post Luclin for that reason.

Only a couple endurance mechanics are working on P99 afaik - jumping depletes endurance, and disciplines deplete endurance. Stamina and endurance aren't related at all, but strength and endurance are - if your endurance falls below 100, your strength decreases. This mechanic is not working on P99, probably because there isn't enough info about how the str reduction is calculated.

Swimming and autoattack are also supposed to deplete endurance - these mechanics are not working on P99 for the same reason. Autoattack is supposed to deplete endurance per swing based on the weapon's weight. Some people cringe at this, but it's not really that big of a deal - you'll still be able to attack once you fall below 100 endurance, you'll just have less str and you won't be able to jump or disc. This would also give the Invigor/Yaulp line spells a purpose.

So falling below 100 endurance is supposed to decrease strength, make you unable to jump, and unable to use disciplines. There is some speculation that falling below 100 endurance also prevents the use of combat abilities like bash, but I played a paladin into the 50s on live from '99 until Kunark and I don't ever recall being unable to bash. Being hungry prevents you from regenerating endurance.
Last edited by paulgiamatti; 10-15-2016 at 01:25 AM..
  #2  
Old 10-15-2016, 12:00 PM
Danth Danth is offline
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It should be noted the "invigor" type spells don't work correctly, either. I believe part of the problem amounts to how the endurance pool size isn't a fixed value like stamina should be. When P1999 first opened the staff tried to implement stamina drain. It sucked and they couldn't figure out a way to get it working right on the Titanium client.

Night vision would be fairly classic if the outdoor "auto brightening" that the Titanium client features could be disabled. Indoor zones don't use this; go inside a dungeon like Befallen with no light source as a human if you want to see classic-style darkness. I'm okay with darkness not being all that dark since light sources themselves have a habit of not working correctly on this client, at least on some hardware.

All that being said, the non-classic Titanium client probably gives players the largest day-to-day advantage. Everything from communication to pet management becomes harder if you're stuck with the Classic or even the Velious client. I'm fine with the current client, but purists wax nostalgic for the book-in-the-face days. In-game message boards would be nice though; too bad they don't work here.

Danth
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