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Old 09-16-2016, 09:37 AM
Nixtar Nixtar is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I know a lot of monks are proud to bring single pulls, but it really frustrates me when we have a decent CC team, heals and crazy dps in groups and the 'skillful' monk insists on spending ages bring in single pulls. This means the monk's dps has a down time every pull, or even worse the camp runs out of mobs and the entire group's dps is having down time.

I think the real skill in pulling is not taking the time to get single pulls, but quickly getting a manageable number of mobs in to camp to ensure dps is constantly/efficiently applied.
A good monk won't just single pull, but keep tabs on every single solitary spawn in order to ensure you have a constant chain of pulls.

Sure, the monk won't press as many keys as a bard or cast fancy spells but a GOOD monk will be 10 steps ahead of the group. Meanwhile, the group is will sit there, apparently, oblivious to the fact why it was a such a good exp night and why they didn't wipe a single time. But a bard/chanter sure looks more active, I'll give you that.
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Old 09-16-2016, 09:38 AM
Brut Brut is offline
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Originally Posted by Nixtar [You must be logged in to view images. Log in or Register.]
A good monk won't just single pull, but keep tabs on every single solitary spawn in order to ensure you have a constant chain of pulls.
Any class can do this. You don't need to be a monk to bring mobs into a camp, just to split mobs. Actually if it's an outdoors zone, a bard completely outperforms monk in this, due to selos.
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Old 09-16-2016, 09:49 AM
Nixtar Nixtar is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Any class can do this. You don't need to be a monk to bring mobs into a camp, just to split mobs. Actually if it's an outdoors zone, a bard completely outperforms monk in this, due to selos.
Any class can do it poorly, yes. A wizard can also do damage so therefor on par with rogues in groups?

Also, a bard in a group outdoors have never happened. [You must be logged in to view images. Log in or Register.]
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Old 09-16-2016, 09:52 AM
Jimjam Jimjam is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Any class can do this. You don't need to be a monk to bring mobs into a camp, just to split mobs. Actually if it's an outdoors zone, a bard completely outperforms monk in this, due to selos.
Agreed. Remembering what order you pulled mobs isn't a monk exclusive skill. And in xp groups I'd rather the puller ran off once every 5 minutes instead of every 60 seconds in order to apply more of his awesome dps.

Obviously, some times it is better to forgo a chunk of dps and have the mobs come in 1x1, but in most grind situations this is not necessary.
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Old 09-16-2016, 10:23 AM
Lojik Lojik is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Agreed. Remembering what order you pulled mobs isn't a monk exclusive skill. And in xp groups I'd rather the puller ran off once every 5 minutes instead of every 60 seconds in order to apply more of his awesome dps.

Obviously, some times it is better to forgo a chunk of dps and have the mobs come in 1x1, but in most grind situations this is not necessary.
If it's just chain pulling and you have good CC, sure any class can do it. If you don't have an enc/bard, and if you don't have a cleric for rezzes, not fucking up the pull is pretty important. I feel like rez availability spoils p99 players compared to live, since so many people have a rez bot parked close by, and dying doesn't really matter as much. If you need to limit the numbers on pulls, monk is the best when you do a sort of average between indoor, outdoor, and resistant/non CCable mobs, but obviously some classes are slightly better for pulling in some specific situations.

If you're talking about a run of the mill xp group (4-6 players,) I don't really think player skill is going to be involved very much after a certain point, since these types of groups set up in places that are ideal anyway on p99. If you start pushing the limits of what your group can do and try more challenging places to level (these are usually dungeons,) I think player skill factors into the situation more. I think the 3 classes most relevant to this discussion for this kind of situation are Monk, Bard, Enchanter.
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