![]() |
|
|
|
#2
|
||||
|
Quote:
It's not so much salt in my opinion as a clear example of how we are not actually classic. The PBAE change was implemented to solve a problem, a problem that arguably will not affect the "classic experience" of 99.9% of the player base. A shared bank slot would be a change done in the same spirit as the PBAE change.
__________________
Grelwin, Grelroc, Grelfu, Greltwin
60 Halfling Druid 57 Iksar Shadowknight 60 Iksar Monk 20 Halfling Druid === OMNI === | |||
|
|
||||
|
#3
|
||||
|
Quote:
Show me an example of someone, in 1999-2003 era, that was able to pull the crap we saw in chardok or bard swarms and I might agree with you. No, the hard limit was not in classic, but the result is decidedly more classic than without. Back in those days, no one could have swarms of 100+. Due to PC/server performance, network bandwidth, etc. A more classic solution probably would have been to start artificially lagging people when they hit more than 25 mobs. | |||
|
|
||||
|
#4
|
|||
|
You're right - but I still want shared banks : )
__________________
Grelwin, Grelroc, Grelfu, Greltwin
60 Halfling Druid 57 Iksar Shadowknight 60 Iksar Monk 20 Halfling Druid === OMNI === | ||
|
|
|||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
|||
|
50% of "LDs" during velious were people pulling the plug when their dad woke up
| ||
|
|
|||
|
#9
|
||||
|
Quote:
Current compromise addresses most of the issue without randomly deathtouching people with more than 25 mobs in their trail [You must be logged in to view images. Log in or Register.] | |||
|
|
||||
|
#10
|
||||
|
Quote:
Reliably enough to establish a cartel extracting cash for proxy pulls in Chardok? Nope. People have been able to come up with all sorts of "yaaaas it could" stories, but it's clear that even if it could happen at isolated times in this era given the proper combination of machine and circumstance, it couldn't happen regularly. The "artificial lag" solution is probably "most classic", with some rng attached to determine the current value of "Classic ISP X" applied as a variable to the size of the pull, but if you're really at that point you're picking some pretty tiny nits.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
|
|
||||
![]() |
|
|