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#151
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#152
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__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#153
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However, there are many inconsistencies in the game that have been around for years that do not parallel your statements such as puppet string recharging, guilds massing soulfires to trivialize content, etc... in addition, you say that you were in Seb AE groups. I was as well and I can confirm that there were 100+ (definitely more than 25+) mob pulls in Seb. The only difference was that there were no AE groups selling proxy spots, or at least not on my server. Also, you have indirectly nerfed the AEing of more trivial content. I guarantee on live there were many players that would go to zones such as Crushbone and Blackburrow in order to collect belts, faction and other such things. There are many other aspects of this AE nerf that have not even been realized that have moved away from the Classic feel of Everquest. I feel this is a step in the wrong direction for project 1999, but I still thank you for your commitment and dedication to the game. | |||
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#154
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There were more problems that were already in the game prior to Chardok AE that were never resolved. The fact that the staff decided to make this change means they are willing to hand pick the ones that they don't personally like due to the cries of the majority. That sounds a lot like Gamebreak servers to me. Not enough mobs? Let's add instances. Expansions not coming out fast enough? Let's add voting. | |||
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#155
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appeals to shit like "deductive reasoning" and "logic" are fantastic, used to believe very strongly in it, then read a bunch of books about persuasion which sadly discount the value of such things when convincing people of things (including the opinions you hold, as a human you are not an exception to these basic human mechanics) they made 1 change. wait for the other ones, if there are any, before you cry about things that happen in the future. and if you think this one is bad, we'll just have to agree to disagree about it, and that's that.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#156
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#157
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__________________
hello i'm cucumbers
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#158
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people who type shit like "you just aren't bothering to read me" are the ones making the communication errors, not the ones reading their shit. your argument is easily encapsulated in a short paragraph. it isn't difficult to understand, and it's a little something that you have to resort to "you don't understand!!1!" to address the counters.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#159
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#160
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First off, it isn't only about future changes. It is also about the staff hand picking changes they want to incorporate because whiny brats like you don't like the way things are. I don't like the idea of the server changing in any manner simply to appease the majority. It ruins the integrity of the project. If I wanted a server like that I would just go play on Daybreak servers. Also, if you're just going to dismiss the slippery slope argument, then what's the fucking point of ever logically discussing anything ever? FYI this isn't the first time that the staff has implemented changes in the game away from classic mechanics in attempts to make the server better. | |||
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