Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-30-2016, 03:06 AM
Sillyturtle Sillyturtle is offline
Sarnak

Sillyturtle's Avatar

Join Date: Sep 2015
Location: Australia
Posts: 333
Default

Quote:
Originally Posted by fuark [You must be logged in to view images. Log in or Register.]
Sillyturtle: Nah, no one with a normal life schedule is going to have the time to get a guise or a manastone. Even stones on red were permacamped until they were removed and that's with a fraction of the population interested in actually getting lvl 40-50 on a pvp server.


Also the only feasible way to make a green server work is to just wipe it after progression is reached and restart. There's no way they are going to roll the green server into blue. There are a million problems that come with that and I doubt staff want to deal with that headache. This would be the most fun option too because it renders gear inconsequential and makes perma camping stones and guises pointless.
Except they will, because it was easily achieveable when Phinigel, Ragefire and Lockjaw launched. Can't argue with history.
  #2  
Old 08-30-2016, 05:16 PM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by Sillyturtle [You must be logged in to view images. Log in or Register.]
Except they will, because it was easily achieveable when Phinigel, Ragefire and Lockjaw launched. Can't argue with history.
None of those servers have the dedicated players that p99 has. The camps will just be handed off between guildies. a few randoms will get lucky and might get one but the major campers that we have now will just continue on. Green and blue would be no different because it would be the same people playing on them. The mentality would just carry over. Yes raiding would be slow at first but the same people would be at the top on green that are on blue.
__________________
  #3  
Old 08-30-2016, 07:28 PM
Sillyturtle Sillyturtle is offline
Sarnak

Sillyturtle's Avatar

Join Date: Sep 2015
Location: Australia
Posts: 333
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
None of those servers have the dedicated players that p99 has. The camps will just be handed off between guildies. a few randoms will get lucky and might get one but the major campers that we have now will just continue on. Green and blue would be no different because it would be the same people playing on them. The mentality would just carry over. Yes raiding would be slow at first but the same people would be at the top on green that are on blue.
Actually I disagree completely. One example was on Phinigel there was a particular person who would repeatedly train anyone trying to farm the GEBS camp. He'd camp there 18 hours a day. He had an absolute stranglehold on the market. But somehow I still managed to get my own pair.

I understand the point you're trying to make, but it's very mistaken if you think P99 is the epitome of 'elitist' and only here can people be anal about camping certain loot.

Furthermore, I can accept your point about how the top people on Blue will be hte top people on Green if they decide to roll on it. Sure. But why does that even matter? It's a new economy. There isn't the enormous glut of platinum and items that there is now. Hell, until Kunark releases and people get access to Sebilis there isn't even that much raw platinum entering the system.

I realize some people may not have seen the post, but Rogean has stated it has always been the plan to do this once they'd finished writing all the patches.

Here's the direct quote from nilbog. Please pay attention to the bolded part:

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I can't give you an ETA, but I can add some information.

Since Kunark development, we have used a rule-based system when developing content and code. What this means is the work needed to add/remove timeline features only has to be done once, and a rule applied for the era.

For example, when a server is released (original eq launch date: march 1999), rubicite and manastones should drop until ~October 1999. When a new server is launched, all that is necessary is to set the correct era rules. The era switches allow us to apply rules to spawns, loottables, items, spells, doors, tradeskills, etc so they may be enabled/disabled without even a patch.

It has been, and still is the plan to release a timeline correct server a certain amount of time after Velious is complete. Velious still lacks 2 zones; Stonebrunt and Chardok revamp. There are patches between and after those times which need to be developed.
Last edited by Sillyturtle; 08-30-2016 at 07:35 PM..
  #4  
Old 09-02-2016, 09:59 AM
Annashii Annashii is offline
Large Bat


Join Date: May 2014
Posts: 13
Default

Quote:
Originally Posted by Sillyturtle [You must be logged in to view images. Log in or Register.]
Actually I disagree completely. One example was on Phinigel there was a particular person who would repeatedly train anyone trying to farm the GEBS camp. He'd camp there 18 hours a day. He had an absolute stranglehold on the market. But somehow I still managed to get my own pair.

I understand the point you're trying to make, but it's very mistaken if you think P99 is the epitome of 'elitist' and only here can people be anal about camping certain loot.

Furthermore, I can accept your point about how the top people on Blue will be hte top people on Green if they decide to roll on it. Sure. But why does that even matter? It's a new economy. There isn't the enormous glut of platinum and items that there is now. Hell, until Kunark releases and people get access to Sebilis there isn't even that much raw platinum entering the system.

I realize some people may not have seen the post, but Rogean has stated it has always been the plan to do this once they'd finished writing all the patches.

Here's the direct quote from nilbog. Please pay attention to the bolded part:

Cute and idealistic (things that don't exist on p99). As someone who has played since 2010, I can confirm, Thulack is 1000% right. The same people will control everything. The first person high enough to camp the contested items will just pass camp between guildies for the life of the item. Sure, it had gotten better on p99. But if you think a manastone(purely for holding onto and selling later) doesn't get 90% of the neckbeards hard then we play on very different servers.
  #5  
Old 08-30-2016, 08:10 PM
fuark fuark is offline
Fire Giant

fuark's Avatar

Join Date: May 2011
Posts: 699
Default

Quote:
Originally Posted by Sillyturtle [You must be logged in to view images. Log in or Register.]
Except they will, because it was easily achieveable when Phinigel, Ragefire and Lockjaw launched. Can't argue with history.
What I detailed is exactly what happened on red 99. Again, with the fraction of the player base that is on blue 99. This is an example using the exact player base of project 1999, unlike Phinigel. Lovely (a wizard on red) had bags full of manastones and a few other top players with enough time to kill. If you can't argue with history, then there it is. Now, take away pvp and the ability for players to pass camps to their friends. Those camps are never opening up.

I think a lot of newer players never played red at launch and don't talk to some of the more immersed players on blue.

Don't underestimate the number of people on project 1999 who don't have anything better to do with their time. A large portion of the raid scene on blue consists of people who don't have jobs (for whatever reason). That's not me trying to take a swipe at them, it's just the fact. Now put them on the green server. Yeah...

This only concerns those of you who want items like manastone, guise, rubi bp, etc. If you don't want those things, then this doesn't matter at all lol.

That said, I'll be making a dwarf pally for laughs.
__________________
Mulder [60 Assassin]
Scully [60 Hierophant]
Monster of the Week [ANONYMOUS]
Kill Mulder, we take the risk of turning one man's quest into a crusade.
Last edited by fuark; 08-30-2016 at 08:13 PM..
  #6  
Old 08-30-2016, 10:26 PM
Sillyturtle Sillyturtle is offline
Sarnak

Sillyturtle's Avatar

Join Date: Sep 2015
Location: Australia
Posts: 333
Default

Quote:
Originally Posted by fuark [You must be logged in to view images. Log in or Register.]
What I detailed is exactly what happened on red 99. Again, with the fraction of the player base that is on blue 99. This is an example using the exact player base of project 1999, unlike Phinigel. Lovely (a wizard on red) had bags full of manastones and a few other top players with enough time to kill. If you can't argue with history, then there it is. Now, take away pvp and the ability for players to pass camps to their friends. Those camps are never opening up.

I think a lot of newer players never played red at launch and don't talk to some of the more immersed players on blue.

Don't underestimate the number of people on project 1999 who don't have anything better to do with their time. A large portion of the raid scene on blue consists of people who don't have jobs (for whatever reason). That's not me trying to take a swipe at them, it's just the fact. Now put them on the green server. Yeah...

This only concerns those of you who want items like manastone, guise, rubi bp, etc. If you don't want those things, then this doesn't matter at all lol.

That said, I'll be making a dwarf pally for laughs.
I'd like to see the rule regarding the 'ability to pass camps to friends' over someone who has clearly been waiting and is not afk. We had the 'list' for elder beads. I don't think the administration would take too kindly to a group of people blatantly manipulating it like that.
  #7  
Old 08-31-2016, 09:26 AM
delfi delfi is offline
Sarnak


Join Date: Apr 2015
Posts: 208
Default

Quote:
Originally Posted by Sillyturtle [You must be logged in to view images. Log in or Register.]
I'd like to see the rule regarding the 'ability to pass camps to friends' over someone who has clearly been waiting and is not afk. We had the 'list' for elder beads. I don't think the administration would take too kindly to a group of people blatantly manipulating it like that.
You can pass camps to whoever you want usually. However, some contested camps have rules. I don't fully understand how it evolves since i'm avoid those types of shitshows, but camps like elder beads have had GMs intervention after parties can't come to common ground. Lists, "no corpsing", and other rules are negotiated.

Manastone, guise, and other camps would quickly have a similar setup to avoid GM spam I'm sure.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:40 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.