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#1
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![]() Quote:
Deep Muses
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#3
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![]() Quote:
Sinzan Zizi is the most classic https://www.youtube.com/watch?v=QR5y_VpHp8o Quote:
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Last edited by Bummey; 08-29-2016 at 10:59 AM..
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#4
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![]() Artificial prohibitions on player choice are stupid. All hard race-class restrictions should be removed and replaced with meaningful in-game obstacles like the absence of trainers and lower starting factions for culturally unacceptable classes in starting cities. Could also be implemented as a class change system with the same elements. Lots of ways to do it and have it make sense rather than: THE LAWS OF THE UNIVERSE PRECLUDE THE POSSIBILITY OF ERUDITE BARDS, GNOME MONKS AND OGRE DRUIDS.
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<Millenial Snowfkake Utopia>
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#5
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Of course, I also think it would be neat if Vah Shir were added in, but spawned in human cities or something, but that'll never happen. | |||
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#6
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While we're at it, let the happy halflings play their mandolins, ukuleles, piccolos and steel drums to their hearts' content. | |||
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#7
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![]() Troll necromancer would be cool. But why can a barb be a rogue. And even a dark elf ranger. Drizzt was a ranger lol
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#8
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![]() I think dark elf ranger might have been added to live eventually.
I think it was a shame when they added Serpent's Spine they didn't add race/class combinations (as some combos only make sense being prohibited due to the culture of the PC starter city, like iksar rogue which exist as NPC not PC in Kunark). | ||
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#9
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![]() Troll Necromancer probably doesn't work because of the intelligence, I guess.
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#10
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![]() yeah... but lore wise, plus later on, didnt they stay with the dark elves for a while?
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