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  #41  
Old 07-20-2016, 05:01 PM
Vandil Vandil is offline
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EQ Pallys don't have a bubble and a hearthstone.
  #42  
Old 07-20-2016, 05:27 PM
Doctor Jeff Doctor Jeff is offline
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TL;DR most of the thread,

Please see this bug report.
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  #43  
Old 07-20-2016, 05:32 PM
port9001 port9001 is offline
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Soloability vs. desirability in a group is a big factor. A group only needs one tank and adding a second provides very little benefit unless that tank can contribute good damage (like Warriors and Monks can).

So if you're playing a Paladin and the group is full it'd be nice if you could solo a bit while you wait but Paladins are slow and boring solo. It's certainly possible but it gets difficult as you rise in levels since you're essentially allowing an unslowed mob to beat the crap out of you and then healing up afterwards. You never really take control of the fight with slows like a Shaman or charms like an Enchanter. You just go toe to toe or maybe do root jousting at most. You win by attrition and then slowly heal yourself back to full before starting again. Not as bad solo as say a Warrior or a Rogue but not even close to what a Necro, Chanter, Shaman, Druid, etc. can do.

This combination of very specific group role that is often filled and lack of enjoyable solo experience is what I think makes Paladin (and to a lesser extent Rangers and Shadowknights) very unpopular.
  #44  
Old 07-20-2016, 05:43 PM
Atmas Atmas is offline
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Quote:
Originally Posted by snergle [You must be logged in to view images. Log in or Register.]
As an enc I agree with everything you said but these two. You dont get an exp rezz until 59. The second is if you root my pet after the stun you assume im bad and if im not bad you just cut the groups dps in half until it wears off. That said please stun the fuck out of the pet so i can lvl 4 mezz then recharm.
Yeah, I generally wouldn't root a pet, a stun and a taunt usually peels mobs/gives enchanters time to handle the situation.

As far as the rez goes though I use it a fair amount. Obviously no where near as much as a clicker does rezzes but if the discussion was about raid level Paladins it should be included. The difference between 90% and 96% of that 10% in most cases is so minuscule it rarely matters. I sometimes end up doing a few rezzes during raids when clerics are all stuck in rotations. Or sometimes after a raid when all the clerics left a spot, as will happen sometimes in fear or some other zone.

Also I wander around a lot sometimes and the 90% rez is pretty sweet. It's great because people in random zones think its awesome to get a rez but no one thinks to send me tells half way across Norrath asking for rezzes. I'm a "hero" with my rezzes and the frequency makes it feel more like a fun novelty than a hassle.
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  #45  
Old 07-20-2016, 07:02 PM
Sage Truthbearer Sage Truthbearer is offline
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Quote:
Originally Posted by snergle [You must be logged in to view images. Log in or Register.]
As an enc I agree with everything you said but these two. You dont get an exp rezz until 59. The second is if you root my pet after the stun you assume im bad and if im not bad you just cut the groups dps in half until it wears off. That said please stun the fuck out of the pet so i can lvl 4 mezz then recharm.
You're right, and I will usually stun and peel then let tank until the chanter reapplies mez. Root is still nice to have as an option if a charm breaks at an inopportune moment and things get hairy. It is a huge asset to groups to have a tank class that has castable root.
Last edited by Sage Truthbearer; 07-20-2016 at 07:06 PM..
  #46  
Old 07-20-2016, 07:07 PM
Vexenu Vexenu is offline
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A good Paladin tank has a similar effect on a group to that of a good Bard: everything just runs much more smoothly and safely. From a group tanking perspective, they are honestly borderline overpowered compared to SKs and Warriors. In that limited niche, they are godlike in their power. A Paladin tank really shines while dungeon leveling through the 40s and 50s. It's unfortunate that most people have never experienced what the class is capable of in skilled hands. It's akin to the difference between a very skilled Enchanter who can balance charming, slowing, buffing and mezzing without a hitch and one who just sits around tossing out Clarity. Paladins have so much potential that goes unrecognized. They deserve more dedicated and skilled players to main the class.
  #47  
Old 07-21-2016, 06:07 AM
Zekayy Zekayy is offline
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Haters gonna hate but fact is Pint is a pally and Tanked Gozzrem a ToV dragon just fine You're Welcome
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  #48  
Old 07-21-2016, 09:47 AM
Erati Erati is offline
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Quote:
Originally Posted by Zekayy [You must be logged in to view images. Log in or Register.]
Haters gonna hate but fact is Pint is a pally and Tanked Gozzrem a ToV dragon just fine You're Welcome
And you cant slow that one! Go Pint!
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  #49  
Old 07-21-2016, 09:52 AM
Brut Brut is offline
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Pally threads just like ranjur threads. Can defend em and write novels about their skills all you like, by the end of the day it's still a gimped warrior/cleric. Class has no role that other classes don't do way better.

Until AAs hybrids are just bad.
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  #50  
Old 07-21-2016, 09:56 AM
Dulu Dulu is offline
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We have no active Paladins or Rangers in our guild on red, and we're clearing raid content. Paladin/Ranger gear rots 99% of the time unless someone swaps to a level 47 alt to grab it.

Sad. If someone really wants to play a Pally on p99, they should roll it on red.
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