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Old 06-14-2016, 02:50 PM
Telin Telin is offline
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For what I would call the "minimum max hit" here is what I have discovered:

For classic zones, mobs that are not Giants or have special abilities, it is 2 x level + 2. You add the 2 to account for the level 1 max hit of 4 points of damage. Giants and spectres have a 20 point damage bonus added to that calculation.

So a level 37 hill giant = 37*2 = 74 + 2 = 76 + 20 bonus = 96

I have only verified a handful of max hits. The database is massive and a lot of the max hits are from research and others may be rough estimates. I do audit them periodically and update them as I go through a zone.
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Old 06-14-2016, 04:09 PM
koros koros is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
For what I would call the "minimum max hit" here is what I have discovered:

For classic zones, mobs that are not Giants or have special abilities, it is 2 x level + 2. You add the 2 to account for the level 1 max hit of 4 points of damage. Giants and spectres have a 20 point damage bonus added to that calculation.

So a level 37 hill giant = 37*2 = 74 + 2 = 76 + 20 bonus = 96

I have only verified a handful of max hits. The database is massive and a lot of the max hits are from research and others may be rough estimates. I do audit them periodically and update them as I go through a zone.
But level 35 mobs hit for 80 and level 40 mobs hit for 100 usually, no?
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Old 06-14-2016, 04:17 PM
Telin Telin is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
But level 35 mobs hit for 80 and level 40 mobs hit for 100 usually, no?
This is for the minimum max hit. There are countless exceptions, but nothing should max less.
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