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Old 05-19-2016, 03:30 PM
Doctor Jeff Doctor Jeff is offline
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Originally Posted by Trungep99 [You must be logged in to view images. Log in or Register.]
i thank you for your work on this;

but my concern is that we are supposed to have the changed skill cap by now. so you can just uncap the skills and fix your method for your future servers.\

also any word on changing SK 2 hand piercing cap.
Are you implying that we should fix the bug? That is not what Nilbog would like to do. Nilbog would like someone else to develop a system in which the bug will fix itself.
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Old 05-19-2016, 04:51 PM
Sorn Sorn is offline
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Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
Are you implying that we should fix the bug? That is not what Nilbog would like to do. Nilbog would like someone else to develop a system in which the bug will fix itself.
Trunge is saying that Nilbog should just do a bandaid fix so current players in this current era can benefit, while Nilbog would rather fix it the right way so it doesn't fall apart or need a lot of coding every time it needs to be changed.

The goal code-wise is to be able to just select an era and have the server progress automatically without having to manually put everything in (I think).
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Old 05-19-2016, 05:02 PM
Doctor Jeff Doctor Jeff is offline
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Originally Posted by Sorn [You must be logged in to view images. Log in or Register.]
Trunge is saying that Nilbog should just do a bandaid fix so current players in this current era can benefit, while Nilbog would rather fix it the right way so it doesn't fall apart or need a lot of coding every time it needs to be changed.

The goal code-wise is to be able to just select an era and have the server progress automatically without having to manually put everything in (I think).
That is exactly what he is saying, however, a bandaid is what we need.

Fall apart? The issue is that this would require changing hundreds of variables manually, that is what Nilbog would like to avoid, and I understand his position.

The goal, code-wise, is to make a simple fix, because manually inputting hundreds of variables is not something that a volunteer developer wants to do.

I am not trying to make Nilbog's life harder, I am just trying to make the server more classic.
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