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  #1  
Old 05-17-2016, 11:49 PM
cronik cronik is offline
Kobold


Join Date: Sep 2015
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Never understood the push towards groups here. It's the sole reason I had no real interest.

the "you can solo without the huge group bonus" argument is stupid. A large portion of the people here are min/maxxers. We can't just give up on group efficiency if it exists and is an option.

Fuck PUGs too. Just let people solo if they want, and balance group with solo xp rates (roughly). Incentivizing groups over solo efforts just makes no bloody sense... Unless you're a bluebie pussy and need to feel safe with a small army around you.
  #2  
Old 05-18-2016, 01:39 AM
HippoNipple HippoNipple is offline
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Posts: 4,090
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Quote:
Originally Posted by cronik [You must be logged in to view images. Log in or Register.]
Never understood the push towards groups here. It's the sole reason I had no real interest.

the "you can solo without the huge group bonus" argument is stupid. A large portion of the people here are min/maxxers. We can't just give up on group efficiency if it exists and is an option.

Fuck PUGs too. Just let people solo if they want, and balance group with solo xp rates (roughly). Incentivizing groups over solo efforts just makes no bloody sense... Unless you're a bluebie pussy and need to feel safe with a small army around you.
The idea was to encourage group dependent classes which also happens to be important classes for raiding. Group exp ended up boosting the number of melee and clerics quite a bit.
  #3  
Old 05-18-2016, 02:49 AM
cronik cronik is offline
Kobold


Join Date: Sep 2015
Posts: 172
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
The idea was to encourage group dependent classes which also happens to be important classes for raiding. Group exp ended up boosting the number of melee and clerics quite a bit.
You make it sound like that's a good thing. (Raiding)

I wonder if r99 didn't make grouping so easy that there wouldn't have been such easy raiding guilds formed. Ie craptons more solo classes = less established raiders and more chaos in the fields/spawn competition, instead of raiding. Ya you'd have lesser pixels, but there'd be more chaos and small guilds scrapping.

Could empire have become a thing if people rolled necros and druids instead of tanks and clerics? It's a lot harder to feed a guild like empire when there's not so many warm bodies to fill necessary slots.
  #4  
Old 05-18-2016, 10:53 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by cronik [You must be logged in to view images. Log in or Register.]
You make it sound like that's a good thing. (Raiding)

I wonder if r99 didn't make grouping so easy that there wouldn't have been such easy raiding guilds formed. Ie craptons more solo classes = less established raiders and more chaos in the fields/spawn competition, instead of raiding. Ya you'd have lesser pixels, but there'd be more chaos and small guilds scrapping.

Could empire have become a thing if people rolled necros and druids instead of tanks and clerics? It's a lot harder to feed a guild like empire when there's not so many warm bodies to fill necessary slots.
People were rolling classes they liked and then just quitting because they couldn't level or progress. You are not going to find a dev that wants to put together an EQ server that caters to you playing solo. Hardcore players will still PL their friends to utilize best end game classes but the idea was to give casuals or new people to the server a path if they wanted to play group depended classes and it actually worked.

Sorry this impedes on your play style but luckily no one depends on your play style, meaning no one cares if you are upset.
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