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Old 05-05-2016, 05:50 PM
jcr4990 jcr4990 is offline
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Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
in fact vanilla EQ was very much designed towards a competitive high end.
That's why PvP servers were so wildly popular and why P99 Red is thriving and many servers in classic had GM enforced rotations

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Old 05-05-2016, 05:54 PM
Maner Maner is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
That's why PvP servers were so wildly popular and why P99 Red is thriving and many servers in classic had GM enforced rotations

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do you have any evidence of GM enforced rotations on classic servers?
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Old 05-05-2016, 06:05 PM
jcr4990 jcr4990 is offline
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Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
do you have any evidence of GM enforced rotations on classic servers?
Finding concrete evidence of that is going to be next to impossible. I can link you prolly 100 posts of people saying that their server was like that in classic but that doesn't "prove" anything does it? What kind of evidence are you looking for? How about the fact that they did it recently on TLP's?

https://forums.daybreakgames.com/eq/...ockjaw.225229/

My server in classic was a kind of First in Force system and it was definitely GM enforced. Nobody tracked shit for 16 hours and FTE'd it in under a minute though. People just periodically checked if shit was up and if it was they mobilized to kill it and whoever had a raid force present first got the first attempt at it. If you wiped other guilds could try. Some guild tried to leapfrog my guild for Faydedar in classic and a GM showed up within minutes and told them to fuck off. They made a habit of trying to leapfrog and eventually I think they ate a suspension or something. I don't remember exactly what the punishment was.
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Old 05-05-2016, 07:00 PM
Maner Maner is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Finding concrete evidence of that is going to be next to impossible. I can link you prolly 100 posts of people saying that their server was like that in classic but that doesn't "prove" anything does it? What kind of evidence are you looking for? How about the fact that they did it recently on TLP's?

https://forums.daybreakgames.com/eq/...ockjaw.225229/

My server in classic was a kind of First in Force system and it was definitely GM enforced. Nobody tracked shit for 16 hours and FTE'd it in under a minute though. People just periodically checked if shit was up and if it was they mobilized to kill it and whoever had a raid force present first got the first attempt at it. If you wiped other guilds could try. Some guild tried to leapfrog my guild for Faydedar in classic and a GM showed up within minutes and told them to fuck off. They made a habit of trying to leapfrog and eventually I think they ate a suspension or something. I don't remember exactly what the punishment was.
How does what daybreak does on the TLPs reflect in anyway towards what happened during velious on original release? And the daybreak enforced rotation sure lasted a long time and worked so well on the TLP servers now didn't it?

There wasn't variance in vanilla so using what we have to do to track on this EMU is irrelevant.

The only rotation that ever existed on Xev in regards to ToV was after luclin and maybe even PoP came out, the guild that killed aary got 48 hours to clear Ntov. However this agreement never even went into affect until after vulak was changed to a ring event, if you want a time frame reference.

The TLPs right now are DPS races on raid targets unless you are in an instance version. In which whatever guild that brings the most SKs to HT and so on gets the kill no matter who was first in force or who engaged first.

Player made agreements and GM enforced agreements are very different, unless you can actually provide a post from a GM in era stating that they enforced a rotation then you cant prove your claim in any way.

I remember very clearly knowing the spawn time of arry in tov and having 4 guilds inside ToV waiting. Then all 4 of the guilds would basically bum rush aary and whichever raid got exp had ntov
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