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View Poll Results: Did you like the ToV racing?
Yea it was fun 51 34.23%
Nope, hated it. 38 25.50%
Meh, don't care, coth or race 60 40.27%
Voters: 149. You may not vote on this poll

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  #1  
Old 04-18-2016, 06:49 PM
xexbis0 xexbis0 is offline
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It's my understanding that it's a non starter discussion with variance and staff. I don't think anything under 10 is realistic but shoot for 10-12. 12 literally harms no one. It's too long for casuals to sock full windows. It's too long for A/A to come roaring back into Kunark full force. It keeps windows a little tighter in between our 4 earthquakes a year. It just takes a little poop out of the socks.
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  #2  
Old 04-18-2016, 06:57 PM
Phantasm Phantasm is offline
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Week 1 - Earthquake
Week 2 - 8-12 hour variance
Week 3 - Earthquake
Week 4 - 8-12 hour variance

Move Earthquake timers back or forward X hours.

Win/win/win
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  #3  
Old 04-18-2016, 06:59 PM
Swish Swish is offline
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Quote:
Originally Posted by Phantasm [You must be logged in to view images. Log in or Register.]
Week 1 - Earthquake
Week 2 - 8-12 hour variance
Week 3 - Earthquake
Week 4 - 8-12 hour variance

Move Earthquake timers back or forward X hours.

Win/win/win
Sounds like you're asking volunteers to do more volunteering.
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Old 04-18-2016, 07:00 PM
Mistle Mistle is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Sounds like you're asking volunteers to do more volunteering.
I'll fuckin do it then if Sirken is too busy turning people into gnomes in EC to get around to it.
  #5  
Old 04-18-2016, 07:02 PM
Swish Swish is offline
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Quote:
Originally Posted by Mistle [You must be logged in to view images. Log in or Register.]
I'll fuckin do it then if Sirken is too busy turning people into gnomes in EC to get around to it.
Only Rogpal can hit the earthquake button iirc. I'm sure everyone would love that kind of job.
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Old 04-18-2016, 07:03 PM
Phantasm Phantasm is offline
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I think Swish has a crush on me

Really though, automate two repops a month with the off weeks having normal, non classic variance to allow guulds to pick which mobs they want to put effort into.

During repops people enjoy this game. During the other 50 spawn cycles people bitch about it. The answer seems pretty evident to me
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  #7  
Old 04-18-2016, 07:09 PM
Swish Swish is offline
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Quote:
Originally Posted by Phantasm [You must be logged in to view images. Log in or Register.]
I think Swish has a crush on me

Really though, automate two repops a month with the off weeks having normal, non classic variance to allow guulds to pick which mobs they want to put effort into.

During repops people enjoy this game. During the other 50 spawn cycles people bitch about it. The answer seems pretty evident to me
Automated repops so everyone can plan for them? Sounds great. See you at the popular camp spots with 300 others.

Or perhaps we could start a thread in raid discussion and pre-plan what each guild is going to take? Shit, maybe even rotate stuff based on knowing there'll be another one soon.

In truth, scheduled repops sounds horrible, not classic, lends weight to NA time zone players over any Euros/Aussies/Asians/etc... and you're a dum dum who doesn't think these things out.
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Old 04-18-2016, 07:31 PM
Phantasm Phantasm is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Automated repops so everyone can plan for them? Sounds great. See you at the popular camp spots with 300 others.

Or perhaps we could start a thread in raid discussion and pre-plan what each guild is going to take? Shit, maybe even rotate stuff based on knowing there'll be another one soon.

In truth, scheduled repops sounds horrible, not classic, lends weight to NA time zone players over any Euros/Aussies/Asians/etc... and you're a dum dum who doesn't think these things out.
I think the nerds of Norrath could work with the idea though. Earthquakes with +/-72 hour variance starting Wednesdays. Camp out for targets of you want, the people that give a shot already do.

If these nerds could rotate without going flaccid they would have already.

And I don't see how monthly earthquakes(>1) hurt Euro or otherwise.

but, lol.

See you at the next thread bitching about this shitty games shittiness
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  #9  
Old 04-18-2016, 07:22 PM
Mistle Mistle is offline
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Quote:
Originally Posted by Phantasm [You must be logged in to view images. Log in or Register.]
I think Swish has a crush on me

Really though, automate two repops a month with the off weeks having normal, non classic variance to allow guulds to pick which mobs they want to put effort into.

During repops people enjoy this game. During the other 50 spawn cycles people bitch about it. The answer seems pretty evident to me
How about no respawn on raid mobs at all. ONLY earthquakes. Randomize the times. Do it enough to give a reasonably accurate amount of loot coming into the server. Maybe have a "fast spawn raid mob" mini earthquake that spawns Trak, VS, and any others who come faster than 7 days. One earthquake (at least) a week, at a completely random time so the Euros and the few east asians that play don't get boned.
  #10  
Old 04-18-2016, 07:25 PM
Turp Turp is offline
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Quote:
Originally Posted by Mistle [You must be logged in to view images. Log in or Register.]
How about no respawn on raid mobs at all. ONLY earthquakes. Randomize the times. Do it enough to give a reasonably accurate amount of loot coming into the server. Maybe have a "fast spawn raid mob" mini earthquake that spawns Trak, VS, and any others who come faster than 7 days. One earthquake (at least) a week, at a completely random time so the Euros and the few east asians that play don't get boned.
Ah i see that got you on that dumb repop idea.
Not gonna happen due to the leader of the server , nothing to do with the players choice on repops. It could quickly kill the server. Not a player choice is a maker choice. Deal with it.

Now lowering variance the makers are open to , especially if we banded together. (well not the casual leaders they fought against lower variance and fought FOR races last meeting.) Lower variance would have near the same effect you are seeking for your casual guilds WHILE also not ruining the server. but keep on fighting it.
your leaders lead you into submission.
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