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#1
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My static group has come here several times. Last time I made it a quest to find the Imbued Granite Spauldors, an amazing shoulder item for tanks. Went down to the prison and killed ratman warriors for a few hours. One actually dropped the Spauldors... which I then discovered, to my chagrin, cannot be used by ogres. Wah waaaah. Shoulda checked the wiki more closely...
Still, a great zone. Difficult for sure, and long CRs if you wipe. Not being able to escape without a gate item/spell/porter/rogue is also annoying. But the coolness of the zone and the high ZEM outweigh the drawbacks. People should especially consider coming here instead of Karnor's. Karnor's is not nearly as packed with mobs as The Hole is. Here, you'll always have something to kill. Man, would it be great if this became the new Karnor's. I can't actually imagine every possible place being camped here. You could fit three times the number of groups in here as in KC and not run out of mobs.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | ||
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#2
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This zone was a blast with Wedar along! Will go back again if I'm not busy when given a group invite.
Just a note, The Hole is a very linear sort of zone and you will know when you're too low for a camp because you will be stopped dead in your tracks by the mobs. Always make sure you have a way to gate/port out!
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