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#11
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Quote:
expand pvp level range: discourages pvp by putting people into your level bracket that you have absolutely no chance whatsoever of fighting, which is even worse with your proposal of 1.5x player level. You're going to have people 2+ spell ranks apart in range. yiKes hit / resist code: shrug, doesn't matter when someone is dropping ice comets on level 39's teams: not enough pop, willing to give it a shot, will most likely be a nightmare where everyone joins one team for the pve guild caps: will never work and is also dumb and hurts pop long term. when you have to turn people away those people don't join another guild, they quit the game. pvp events: lol. every pvp event on this server has been a utter shit show of tears and people crying on the forums about GM favoritism.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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