Quote:
Originally Posted by iruinedyourday
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I would like to comment about the OP though, I think design wise building an MMORPG world that is based off of minecraft server management and controlled by players is a fucking GOLD MINE and this game will be quite successful if it doesn't totally blow.
I mean we're on the crux of someone finally building a GM run d&d style game story simulator here.
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I think it's a great idea - the rest of the mechanics being set in stone? Not so much.
I was expecting something like Neverwinter and this just reeks of player-controlled dungeons from EQ2.
There's a limited amount of stuff you can do without a scripting language. If all of that backend stuff gets released to modders/serverops, I can see this being a big hit.