Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 01-28-2011, 12:27 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,704
Default

Boats will be revisited shortly. I bothered Rogean to code better functionality for them.

Currently.. we don't edit anything about the boats, because they break easily.
Reply With Quote
  #2  
Old 01-28-2011, 05:15 PM
Evilmog Evilmog is offline
Kobold


Join Date: Jul 2010
Posts: 108
Default

Does that mean we should expect Translocaters soon? [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #3  
Old 02-03-2011, 07:58 PM
Rogean Rogean is offline
¯\_(ツ)_/¯

Rogean's Avatar

Join Date: Oct 2009
Location: Massachusetts
Posts: 5,393
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I bothered Rogean to code better functionality for them.
Quote:
Originally Posted by Evilmog [You must be logged in to view images. Log in or Register.]
Does that mean we should expect Translocaters soon? [You must be logged in to view images. Log in or Register.]
Someone knows me too well.

Alas, no.. I really am creating a better system for them.
__________________
Sean "Rogean" Norton
Project 1999 Co-Manager

Project 1999 Setup Guide
Reply With Quote
  #4  
Old 02-04-2011, 03:02 AM
Evilmog Evilmog is offline
Kobold


Join Date: Jul 2010
Posts: 108
Default

Cheers then. I just remembered when Sony tried to fix something that really wasn't broken they broke it.
Reply With Quote
  #5  
Old 02-04-2011, 12:42 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,704
Default

Quote:
Originally Posted by Evilmog [You must be logged in to view images. Log in or Register.]
Cheers then. I just remembered when Sony tried to fix something that really wasn't broken they broke it.
Iirc, directx9 made the boats hollow so you would fall through them. The easy fix was to add translocators.

This problems persists in Titanium, and is the reason we do not use the original Sea King and Siren's Bane ship models.


Boats ftw

[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #6  
Old 02-04-2011, 01:54 PM
Evilmog Evilmog is offline
Kobold


Join Date: Jul 2010
Posts: 108
Default

http://www.project1999.org/forums/sh...ad.php?t=18825

Been following the new boats a bit. Had no idea DX9 was the root cause.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:57 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.