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Old 11-25-2015, 03:19 AM
AxerJ AxerJ is offline
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Join Date: Aug 2010
Posts: 37
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
I would like to see race/class restrictions removed because artificial limitations like that are just plain boring. Ideally, restrictions would remain effective via faction, trainer locations, etc.

For example, a player could roll a dark elf shaman, but they would need to travel to grobb or oggok to train and purchase spells. Conversely a player rolling a high elf me romanced would bed to travel and likely faction for admittance to the Akanon necro guild. Gnome monks would need to travel to and gain favor with the monasteries in either Qeynos or Freeport and so on.

Additionally, while any non-traditional combinations would start outside their home cities as outcasts,the more egregious combinations such as the high elf necro would likely start KOS to their homes.
Sweet ideas!
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