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#1
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![]() It was put in because 200 people used to sit on Trakanon's spawn point just waiting to FTE.
Some rules were put in later to further counter this (can't be at raid target spawn point) but that was the initial one.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#2
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#3
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![]() Quote:
It seems like the "must be at IZ" rule does a better job of ensuring this doesn't happen than variance does. Variance gave rise to the coth-ducking autorunning tank nonsense. Get rid of variance and people won't sock. Does anyone sock scout charisa? Maybe someone trying to get her timer, but most people show up right before she spawns. No variance; no socking. | |||
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#4
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![]() General consensus seems to be variance has outlived its original purpose and lingers to the detriment of not only the raid scene but the very classic nature of the server (Variance not being classic)
What are the chances we get a staff response on this? Place your bets. | ||
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#5
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![]() You know if it's taken out there'll be calls to put it back in within a week... why change the status quo? Can't keep everyone happy.
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#6
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![]() I've already commented on this thread but I've never hated a troll so much as the one who suggested instanced raid zones for eq.
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#7
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*Blue Server/Retired* ROGUE 60 SHAMAN 55 ___________________ Farewell! | |||
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#8
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#10
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![]() this thread is a whole lot of words about why you should man up and play red
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