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  #151  
Old 01-21-2011, 12:40 AM
President President is offline
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Are you going off patch notes Giegue? I can't see how that count is even possibly correct. I remember, if nothing else, hardware maint every single week. I remember the week where Povar went down 4 days in a row.

Not that im trying to advocate we patch 4 times in one week, I always figured /rand 0 3, or even if 3 is too much, /rand 0 2 being better.
  #152  
Old 01-21-2011, 01:00 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Are you going off patch notes Giegue? I can't see how that count is even possibly correct. I remember, if nothing else, hardware maint every single week. I remember the week where Povar went down 4 days in a row.

Not that im trying to advocate we patch 4 times in one week, I always figured /rand 0 3, or even if 3 is too much, /rand 0 2 being better.
This is going off patch notes I found online, which were very thorough. There were definitely some weeks with multiple patches, and sometimes you'd go for a month without a patch (just like on p99, actually). If you can find evidence suggesting that alla's patch history isn't correct though, that would be great, but I personally don't remember patches happening that often.
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  #153  
Old 01-21-2011, 11:51 AM
Nealio Nealio is offline
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Whether there was a patch or not, there was hardware maintenance every week on live. This brought the servers down every Tuesday and reset them every week which is why dragons were on 7 days spawn timers; to ensure they were only seen once per week. Every Tuesday afternoon the rush to take down dragons began, and by Friday the planes were all cleared.

Maybe things were different on other servers (just throwing that out there because anything is possible) but that is how it was on Rodcet Nife.

Why is it that Rodcet Nife with a population of 800-900 at peak time (circa mid to end 1999) could support 5-7+ guilds accessing the same number of raid bosses that this server cannot with its 600-700 population?

Why aren't there safeguards against afk camping like there were on live? 5 minutes of being afk and the toon sits down (that was usually our first clue no one was at the keyboard), soon afterwards the toon gets disconnected from the server. Seems a simple fix and would help promote a more healthy environment. Won't solve all the ills but is a step in the right direction. Simulate weekly server resets and add that to the respawn x + y variance and it's a big leap.

example: Every Tuesday an algorithm decides when the reset occurs to simulate the variance associated with how long the servers were down on Live. This was typically 3-5 hours starting at around 11 am EST. So on this particular Tuesday the algorithm random'ed a 4 1/2 hour server down time. BOOM! POOF! At 3:30 pm EST the spawn timers start ticking down for all raid bosses server wide. Now the dragons eventually had a 2 day variance added to their spawn timers (dont remember exactly when this changed nor do I care as it really isn't relevant. whether it was classic or not it, it was the best fix for the situation and is precisely the situation we have on P99). So now Naggy can spawn at any time between 3:30 pm EST Tuesday and 3:30 pm EST Thursday. So I wanna get 15 of my guild members and camp Naggy for 2 1/2 days (2 1/2 instead of 2 because I have to start camping him early to 1)beat everyone else to the camp and 2) I do not know exactly when the servers will "be up"; ie when the random spawn timer starts ticking). Fine, we can do that. However we had better be prepared to sit in front of our computers the entire time because if we afk for 10 mins we are disconnected, or have a large enough guild of dedicated people that we can keep him perma camped for 2 1/2 days around the clock in shifts. But wait! Damn it there are other bosses out there, not just Naggy. What oh what will we do this week?

Let the races begin...

Why is that so difficult? THAT is live emulated pretty damned perfectly.
Last edited by Nealio; 01-21-2011 at 12:12 PM..
  #154  
Old 01-21-2011, 11:54 AM
Rogean Rogean is offline
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Wasn't it World of Warcraft that had the weekly tuesday downtimes?
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  #155  
Old 01-21-2011, 12:03 PM
Zithax Zithax is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Wasn't it World of Warcraft that had the weekly tuesday downtimes?
still does. EQLive never had regularly scheduled maintainence though.
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  #156  
Old 01-21-2011, 12:15 PM
Nealio Nealio is offline
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Everquest started the Tuesday downtime holiday. Was there a patch every week, no. Did the servers come down? Yes.
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Old 01-21-2011, 12:25 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Nealio [You must be logged in to view images. Log in or Register.]
Why aren't there safeguards against afk camping like there were on live? 5 minutes of being afk and the toon sits down (that was usually our first clue no one was at the keyboard), soon afterwards the toon gets disconnected from the server. Seems a simple fix and would help promote a more healthy environment. Won't solve all the ills but is a step in the right direction. Simulate weekly server resets and add that to the respawn x + y variance and it's a big leap.

Interesting point...
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  #158  
Old 01-21-2011, 12:31 PM
Chanus Chanus is offline
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What about people who AFK for non-camping reasons?

Should they be disconnected as well? How do you differentiate?
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  #159  
Old 01-21-2011, 12:32 PM
Rasah Rasah is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Wasn't it World of Warcraft that had the weekly tuesday downtimes?
It may have been, but since I only played WoW casually, it never impacted me.

On live, I had friends that played in the UK, and I would take half day vacations to be able to group with them during their prime hours. I remember always being irritated if I took off a Tuesday and the patch wasn't finished by noon, or whenever they claimed it would and I lost play time.

The patches seemed to be always on a Tuesday, and often, but I don't remember if it was EVERY Tuesday. Certainly seemed like most of them.
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Old 01-21-2011, 12:39 PM
RocketMoose RocketMoose is offline
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Quote:
Originally Posted by Chanus [You must be logged in to view images. Log in or Register.]
What about people who AFK for non-camping reasons?

Should they be disconnected as well? How do you differentiate?
Couldn't you put it in zonetags?

However, even with that leaving EC tagged to be allowed to afk in it, 5 mins is ENTIRELY too short. AFK camping is someone who's missing spawns etc, if you're camping say, AC, you are more than welcome to tab out of the game as long as you are back before the next respawn. So I don't like this idea. 30 min timer would be much better, but even at that, it's just so easy to come back every 30 mins since most people who afk camp do it anyway just to make sure their mob didn't spawn.
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