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  #1  
Old 01-20-2011, 03:11 AM
Harrison Harrison is offline
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The only way it's going to stop is if they outright ban players for camping like the no-talent retards they are.

Caught camping either the spawn point, or the zone itself? Banned.

Problem solved.
  #2  
Old 01-20-2011, 03:38 AM
Slathar Slathar is offline
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Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
The only way it's going to stop is if they outright ban players for camping like the no-talent retards they are.

Caught camping either the spawn point, or the zone itself? Banned.

Problem solved.
yea ban people for a practice that makes up almost entirely what everquest is predicated upon - camping things

good idea
  #3  
Old 01-20-2011, 03:45 AM
Bubbles Bubbles is offline
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Heck just have random spawn timer to pop all bosses/gods at once. That way no one could monopolize any one spawn and socialism wins!

there's nothing even remotely classic about the raid scene here anyways, might as well just do something whacky.

Or just keep em all depopped for a couple months just to whiz on peoples cheeerios and (more importantly) to make Kunark Beta more popular. Hell, that's not the worst idea....
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  #4  
Old 01-20-2011, 03:53 AM
karsten karsten is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
Or just keep em all depopped for a couple months just to whiz on peoples cheeerios and (more importantly) to make Kunark Beta more popular. Hell, that's not the worst idea....
yeah right like i would do that instead of farming planar armor that i covet so much
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  #5  
Old 01-20-2011, 02:41 PM
guineapig guineapig is offline
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Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
Heck just have random spawn timer to pop all bosses/gods at once. That way no one could monopolize any one spawn and socialism wins!
This is basically what I have been suggesting for many months (simulated patch day boss spawns). The devs have basically flat out said no and that it's a horrible idea.
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  #6  
Old 01-20-2011, 08:12 AM
Omnimorph Omnimorph is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
The only way it's going to stop is if they outright ban players for camping like the no-talent retards they are.
Talent... hmmm... never heard someone say they have talent when it came to EQ...

Also pretty sure mobilising for a raid target doesn't display talent, just organization / numbers. Everyone having a WC portal cap etc.

EQ requires nothing but time and the tiniest amount of attention. You don't even have to be good at your class so long as someone else is there who knows what they're doing. It's the nature of the game, and if you want to "compete" with others than you have to commit more time than them.

Like instances or not, the reason they were brought in is because not everyone has the time to spend camping things for hours.
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  #7  
Old 01-20-2011, 02:28 PM
BobSmith BobSmith is offline
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You know if you don't care about being "classic", you could make all of the raid bosses spawn the same way all the "rare" spawns work. You know, with a PH, random chance of the boss spawning, etc...

Killing bosses would still require tons of time camping. People who put in more time, would still come out ahead. But maybe it would be clearer who has the camp, and therefore gets first shot at the boss?

Meh...
  #8  
Old 01-20-2011, 02:46 PM
Noser Noser is offline
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Quote:
Originally Posted by BobSmith [You must be logged in to view images. Log in or Register.]
You know if you don't care about being "classic", you could make all of the raid bosses spawn the same way all the "rare" spawns work. You know, with a PH, random chance of the boss spawning, etc...

Killing bosses would still require tons of time camping. People who put in more time, would still come out ahead. But maybe it would be clearer who has the camp, and therefore gets first shot at the boss?

Meh...
There isn't really a need for farming trash to spawn a boss since a guild can just use the 15 rule to put 15 members on a spawn point to claim a boss (with the exception of CT)

I'm more interested in ideas that would encourage guilds to play the game rather than sit afk at a spawn point. Something like a random 7 day spawn timer that i saw Hobby mention in another thread. At the very least it would force a guild to pick one target to squat on if they really wanted to still poopsock.
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