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Old 02-16-2010, 02:38 PM
nalkin nalkin is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I have experienced this once or twice before as well, but that is the exception to the rule. Saying "I did this once, and it was fine" is hardly representative of the issue. Posting something like that just to try and discredit the discussion is not helping anyone.
there exists A -> for all A. Didn't you know this is a logically valid argument? [You must be logged in to view images. Log in or Register.]

When I traveled around at lower levels I found the TLs to be really annoying. I still use them some times. It seems like everytime I port to OOT from BB or EFP I just miss the OOT TL and end up having to wait the full duration.

I think its a perfectly reasonable suggestion to have this fixed. Would it not be simple to just have the OOT TL spawn a couple minutes after the BB one and the EFP one. Put the BB and EFP on the same timer, and have the OOT spawn a couple minutes after that.
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Old 02-16-2010, 03:11 PM
Malrubius Malrubius is offline
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Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
Would it not be simple to just have the OOT TL spawn a couple minutes after the BB one and the EFP one. Put the BB and EFP on the same timer, and have the OOT spawn a couple minutes after that.
That sounds like a good idea. For the folks "just passing through" OOT, they only have ONE potentially long wait for a "boat" (in FP or in BB) - just like classic.

The people leaving OOT still have to wait for a "boat" (potentially a long time) just like the people leaving FP or BB did.

Making the OOT translocator pop 2-3 minutes after the FP/BB translocators (instead of directly after) would partially simulate the boat trip delay you would have had in classic.
Last edited by Malrubius; 02-16-2010 at 03:13 PM..
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