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Old 10-19-2015, 01:50 PM
Detoxx Detoxx is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
If we would like to have a full fledge ToV rule ledger created - we need to sit down and discuss stuff in Skype.

The sample size rage is a lil redic, from the sounds of it, had Divinity died where they lay and not wait around at the zone out to allow the mobs wiping the raid to then attach on to the Taken Aaryonar fight ( we have fraps of Divinity mage standing at the zone out, waiting for mobs to be in sight, then zoning out....as mobs become unaggro then add, we have his name too ) , Aary would have been dead and no other QQ about NTOV trains etc would have even existed.

I was not around for this so dont know the full on reasons or locations of each raid force to analyze whether Divinity made it a bigger issue than it should have been ( if a guild has FTE on a mob why cant forces simply log out and wait for pathing mobs to return if they are worried about trains from other wings )

We are gonna need some Sim Repop gentlemans rules in my opinion if we are wanting to really hamstring guilds creative strategizing in normal ToV spawns...We cannot have 3-5 raid forces be forced to stack on top of one another....that would be a HUGE de-syncy mess...pulling outside of wings ( while dragons are not perma rooted ) allows for guilds who are not poopsocking spawn points to have a chance at an engage.

I think some of the biggest issue is the fact that raid forces at the door seem to very easily pick up aggro from shit that paths back...from last week's Rampage video simply opening the door once can wipe anyone set up there.

That spot is very high risk - so I dont know if we can really base ToV softcoded engage rules around the premise that the raid forces at the NTOV safe spot past the door, need to be 100% safe all the time even after a pull fails.

Camp out your force and log in when its safe. No reason to pick up extra trains- not your FTE should not have aggro....let the mobs reset

I am willing to sit down and discuss some better rules for server health tho, ToV is not going anywhere.
Problem is we were recovering, so we dont have time to camp out, wait to see if you kill it, camp back in, rebuff, med and all the while something else could spawn. When we pulled Gozz to NToV, its path back was not in direct danger of wiping any raid.
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