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Old 10-05-2015, 02:31 PM
Ele Ele is offline
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Originally Posted by Gilder [You must be logged in to view images. Log in or Register.]
I was too young to know the true game mechanics back in 99. (Hell, I still don't know even 10% of the game, but that's another thread)

Why exactly did they penalize hybrids in the first place?

Did the exp penalty actually *benefit* anyone?

Was it removed as a result of the players efforts? Or did the Devs just come to their senses?

Genuinely curious, as I play a Troll SK and I've greatly noticed the before and after effects.
As others have already stated it was a nod to D&D multi-classing, which allows for more powerful characters versus a pure class. However, the translation did not really work in EQ due to grinding xp, mudflation between expansions, disciplines, and itemization.

Beneficiaries of class exp penalties? The people without them. Although it was known at the time that some classes had penalties, your casual player did not know or care enough about them to ostracize the hybrid classes. Here, pretty much everyone knew about the penalty coming into the server and a lot of people actively sought to exclude those classes from groups (even though it isn't that big of a deal, if you have a full group and the person knows how to play their class).

Removal of the exp penalty was a combination of player complaints and devs realizing that it did not pan out as they intended.


The full explanation can be found in the EQ Producer's Letter
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Old 10-05-2015, 03:28 PM
bktroost bktroost is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
The full explanation can be found in the EQ Producer's Letter
I know you are the classic link master, Mr Allakhazam himself, but you went back and sourced the producer's letter on Velious?

I lol'd at the thought of you as a child today being asked to source your documents and just seeing a string of well researched url's at the end of your paper--nearly as long as the paper itself.
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Old 10-05-2015, 03:39 PM
Ele Ele is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
I know you are the classic link master, Mr Allakhazam himself, but you went back and sourced the producer's letter on Velious?

I lol'd at the thought of you as a child today being asked to source your documents and just seeing a string of well researched url's at the end of your paper--nearly as long as the paper itself.
No wiki citations here. [You must be logged in to view images. Log in or Register.]

It is fun parsing back through old Wayback archives on Graffe's or Druid's Grove finding interesting responses from original devs to player questions that got posted to Harpy's Head Tavern, when the links still work. Sometimes you have to go forward in time on Archive.org to find working links to different sections of the sites and work your way back in time after going up or down a level in the site tree.

It is truly a shame Archive.org didn't capture more of Harpy's Head Tavern and that The Safehouse used robots.txt (along with a number of other popular class forums) . We lost a lot of important information from that.
  #4  
Old 10-05-2015, 04:18 PM
nhdjoseywales nhdjoseywales is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
As others have already stated it was a nod to D&D multi-classing, which allows for more powerful characters versus a pure class. However, the translation did not really work in EQ due to grinding xp, mudflation between expansions, disciplines, and itemization.

Beneficiaries of class exp penalties? The people without them. Although it was known at the time that some classes had penalties, your casual player did not know or care enough about them to ostracize the hybrid classes. Here, pretty much everyone knew about the penalty coming into the server and a lot of people actively sought to exclude those classes from groups (even though it isn't that big of a deal, if you have a full group and the person knows how to play their class).

Removal of the exp penalty was a combination of player complaints and devs realizing that it did not pan out as they intended.


The full explanation can be found in the EQ Producer's Letter
The ZEM modifier changes discussed there, are those the ZEM's we already have or will some zones be getting a bump up?
  #5  
Old 10-06-2015, 05:15 PM
Brontus Brontus is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]

The full explanation can be found in the EQ Producer's Letter
Thanks for sharing that link [You must be logged in to view images. Log in or Register.]
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