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Old 09-30-2015, 03:46 PM
Pyrocat Pyrocat is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
If you want to play a Nerco you will HAVE to Solo. [You must be logged in to view images. Log in or Register.] They are the Red Headed Stepchild in groups. [You must be logged in to view images. Log in or Register.] No one wants one so you decide. [You must be logged in to view images. Log in or Register.]
You misspelled "druid".

Necros are actually pretty great in groups, they can help heal (very efficiently if not for huge instant heals), provide amazing DPS (summoned pets, charmed pets, skeleton nuke, lifetaps, poison dot), and even do some CC (screaming terror, root, snare). They have the highest passive mana regen in the game and can twitch clerics/enchanters when there's a big pull. They're basically tailor made to pair up with shamans. People underestimate necros in groups.
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Old 10-01-2015, 07:44 AM
Monty405 Monty405 is offline
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Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
You misspelled "druid".

Necros are actually pretty great in groups, they can help heal (very efficiently if not for huge instant heals), provide amazing DPS (summoned pets, charmed pets, skeleton nuke, lifetaps, poison dot), and even do some CC (screaming terror, root, snare). They have the highest passive mana regen in the game and can twitch clerics/enchanters when there's a big pull. They're basically tailor made to pair up with shamans. People underestimate necros in groups.
Especially in undead zones. Charmed mobs alone bring insane dps, let alone the rest of the utility a competent Necro brings to a group. They are also interesting to play because your spell lineup in a group is radically different than when you solo.
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