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View Poll Results: What expansion would you like p1999 to end at?
Velious, with a possible "Green99" 235 32.59%
Luclin 98 13.59%
Planes of Power 370 51.32%
Transfer your character to Daybreak progression server 18 2.50%
Voters: 721. You may not vote on this poll

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  #1  
Old 10-27-2015, 07:24 PM
ManuelThePopStar ManuelThePopStar is offline
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Hopefully the "Recycle99" server will come sooner rather than later.

Don't think anyone's interested in the same guild farming the top-end content for ANOTHER 4-5 years, gearing all 10 of their level 60 alts, then selling loot rights for 500k a pop (NOT for RMT though. There are legit reasons for players to have 10 and 20 million PP..../sarcasm)
  #2  
Old 10-28-2015, 01:06 AM
Baler Baler is offline
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I'd like to see a POP Branch made by the overworked p99 staff.
Luclin was meh but I really enjoyed POP. [You must be logged in to view images. Log in or Register.]
  #3  
Old 10-28-2015, 03:44 AM
Pokesan Pokesan is offline
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for all those voting PoP - check out takproject or p2002. more players equals more help in classicizing these servers.
  #4  
Old 10-28-2015, 07:20 AM
Ravager Ravager is offline
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Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
for all those voting PoP - check out takproject or p2002. more players equals more help in classicizing these servers.
Agree with this, let P99 be P99 and support the other servers that are more in line with what you want.
  #5  
Old 10-28-2015, 08:43 AM
Expediency Expediency is offline
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I know this wont ever happen for several reasons including legal ones but since this is the thread for speculation, I would like to see p99 end by releasing luclin zones. No AAs or beastlords, cat race optional. Just the zone and quest content.

Why do I think this is a good idea? Kunark came out early in EQ lifespan, velious was only six months after that and then luclin a year later. On this server, there was years and years of kunark which resulted in players who were much much stronger relative to where they were when velious originally dropped. If you release luclin as normal, this will occur again after the initial feeding frenzy. Releasing luclin zones without the AAs to balance it would result in some zones/encounters being nearly impossible and would give the most geared and organized guilds some encounters that actually would be challenging for them well into the future.

This game needs real bosses, dangerous zones, and nearly unkillable mobs to maintain a certain je ne sais quoi and my proposal achieves that.
  #6  
Old 10-28-2015, 09:06 AM
am0n am0n is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
I know this wont ever happen for several reasons including legal ones but since this is the thread for speculation, I would like to see p99 end by releasing luclin zones. No AAs or beastlords, cat race optional. Just the zone and quest content.

Why do I think this is a good idea? Kunark came out early in EQ lifespan, velious was only six months after that and then luclin a year later. On this server, there was years and years of kunark which resulted in players who were much much stronger relative to where they were when velious originally dropped. If you release luclin as normal, this will occur again after the initial feeding frenzy. Releasing luclin zones without the AAs to balance it would result in some zones/encounters being nearly impossible and would give the most geared and organized guilds some encounters that actually would be challenging for them well into the future.

This game needs real bosses, dangerous zones, and nearly unkillable mobs to maintain a certain je ne sais quoi and my proposal achieves that.
I agree with the content inclusion, but disagree with the AA exclusion. The mechanics introduced in Luclin helped significantly in balancing out some classes and giving them the tools to be a real asset to groups. If we are going to go so far as to provide the content, the balancing mechanics should also be included to allow everyone to enjoy that content on the class of their choice, not just the current meta.
  #7  
Old 10-28-2015, 09:41 AM
jolanar jolanar is offline
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This is just my personal take, but I would love if they added the bazaar. Make it a zone you connect to from the EC tunnel. I can't stand tunnelquest it's boring and trying to read all that fast moving text from people spamming every 15 seconds gives me a headache.

Bazaar actually gives people incentive to hang on to lower end items because they aren't such a hassle to sell which would give newbies way more opportunity to acquire low level gear.
  #8  
Old 10-28-2015, 12:23 PM
Expediency Expediency is offline
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Quote:
Originally Posted by am0n [You must be logged in to view images. Log in or Register.]
I agree with the content inclusion, but disagree with the AA exclusion. The mechanics introduced in Luclin helped significantly in balancing out some classes and giving them the tools to be a real asset to groups. If we are going to go so far as to provide the content, the balancing mechanics should also be included to allow everyone to enjoy that content on the class of their choice, not just the current meta.
AAs might balance luclin content but they unbalance everything else already in place. At some point soon there will be no more content, forever. The point of releasing luclin without AAs is to create challenges that might take years for someone to figure out a way to beat. A month or two of grinding AAs and the top guilds will be killing 99% of kunark/velious mobs with half the people and very little trouble.
  #9  
Old 10-28-2015, 07:41 PM
wormed wormed is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
AAs might balance luclin content but they unbalance everything else already in place. At some point soon there will be no more content, forever. The point of releasing luclin without AAs is to create challenges that might take years for someone to figure out a way to beat. A month or two of grinding AAs and the top guilds will be killing 99% of kunark/velious mobs with half the people and very little trouble.
Luclin AA's didn't trivialize Velious content. Planes of Power AA's and extra levels was what trivialized content in Velious, and I don't even like the word trivialize. Honestly, the reason why PoP was so great for many was because there was such an abundance of content and the way AA's worked, it allowed many guilds to compete for much of that non-top-end content. Doing things with less was far more exciting that the zerg rush that dominates P99.

EDIT: The top guilds do already kill most of the content without trouble. Allowing more guilds to be able to compete for that content without having to field 50 people would be a boon to the server.
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  #10  
Old 11-05-2015, 07:28 PM
o07Smurf o07Smurf is offline
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Luclin and PoP ruined EQ; please don't go there. I much prefer a server wipe.
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