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#1
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These threads never get old.
As a person who hates most of the classic bullshit, I am sympathetic to most things. But I'm just not sympathetic to this one. A lot of people think fighting monsters and getting loot is what EverQuest is about, but so much of EQ is really just traveling. Seeing the zones, learning the zones, feeling scared because you don't know the zone and what to expect. I know that to the OP, the zones are just an arbitrary time sink between looting monsters and leveling up, but to many of us the zones and the lack of maps is a core part of the experience of the game. | ||
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#2
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#3
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#4
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__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#5
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#6
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The whole time my pulse was racing, my palms were sweating and I was practically holding my breath the entire trip because I had no idea what kind of mobs I might encounter on the way. (I really have been away from the game that long) And I was afraid to stop long enough to check my iPad. Getting ganked by a werewolf within sight of the NK zone line didn't make the CR any easier. THAT'S CLASSIC!
__________________
Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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#7
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__________________
Height Impediment - 60 Assling Cleric
Terrion - 58 Iksar Necromancer | |||
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#8
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__________________
Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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