Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 08-25-2015, 09:59 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,281
Default

Quote:
Originally Posted by Charlievox [You must be logged in to view images. Log in or Register.]
Been thinking of making a Troll SK. Is there a decent leveling guide around? Where is good to go once I leave the swamp?
Option 1:-

Stick around!

1-5 Outside Grobb/outside Upper Guk.
6-9(?) Either inside Upper Guk at the zone line or doing alligators further along towards the South Ro zone line.
9-12 Venture a bit deeper into Upper Guk, turn right towards a watery area. Outside, head out to South Ro and see if you can take out some orcs...bonus points if you can get a friend to play with.
12-15/16 Crocs in Upper Guk (further around from that right turn you made). Outside, crocs or orcs in Oasis.
16-20 By now either group in Upper Guk, soloing will be tricky, or continue to group in Oasis.

Option 2:-

Get out of there!

Make the dangerous low level run to Neriak, get a friendly passer by to bind you inside the entrance.

1-5 Newbie log area, skellies, spiderlings, etc.
5-9 Undead trio (they pull as singles) by the EC zoneline (as you see the EC zone line, turn left and follow the wall)... if a lesser mummy spawns, shout for help and see if a passer by will kill it.
9-12 North Ro Dervish cutthroats in a group, EC loose wildlife (lionesses, giant spiders, scarabs), Nektulos halflings if you're well geared.
13-20 Oasis/Upper Guk as above.


Option 3:-

Feeling crazy? Not too bothered about your skills? Head to Kunark, from the OT outpost run (sow and invis a good idea) to FoB and bind outside Kaesora. Do to level 22 (spell level) in the pit and Kurn's Tower [You must be logged in to view images. Log in or Register.]

Get a kind iksar to buy your SK spells, or pre-buy them before you go.


I might be slightly off on some of the Upper Guk levels but it's a rough guide, and Kurns will get slow after 20 but I'd stick it out if you can. Don't kill any badgers and you'll have a free roam of the basement to pick off skeletons.
__________________
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:09 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.