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  #1  
Old 08-09-2015, 06:40 PM
Zweibierbitte Zweibierbitte is offline
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Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
With respect I disagree with your statement, As i love original everquest through velious. Hence why i play here.

I also loved PoP , but if i want that content i will go play somewhere else like Tak project or alkobar 2002 servers.
Many people would love it to be as classic as possible, and that's great. I'm glad there's a place for you... it's just not my thing. =)

Personally, I would prefer if P99 took up a lot of the QOL improvements implemented on live.

So then, why do I play here?
Large population
No boxing
Classic CONTENT (meaning kunark/velious mobs and areas)
I've made friends here


Buff timers aren't a big deal, there are workarounds for people who care.. or for me I won't even notice it. Now, if scrollwheel to 3rd person was removed, or classic UI was forced, or open spellbook to med was implemented I would certainly find somewhere else to play.

It would actually be nice if these changes happened, then I could find a new hobby!
  #2  
Old 08-09-2015, 09:48 PM
ryachart ryachart is offline
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Originally Posted by Zweibierbitte [You must be logged in to view images. Log in or Register.]
Many people would love it to be as classic as possible, and that's great. I'm glad there's a place for you... it's just not my thing. =)

Personally, I would prefer if P99 took up a lot of the QOL improvements implemented on live.

So then, why do I play here?
Large population
No boxing
Classic CONTENT (meaning kunark/velious mobs and areas)
I've made friends here


Buff timers aren't a big deal, there are workarounds for people who care.. or for me I won't even notice it. Now, if scrollwheel to 3rd person was removed, or classic UI was forced, or open spellbook to med was implemented I would certainly find somewhere else to play.

It would actually be nice if these changes happened, then I could find a new hobby!
Yeah the guys who work on this passion project do a really good job. I won't complain about classic changes, but I would happily switch to a server with a similar population, similar content set, and lots of non-classic QoL features.
  #3  
Old 08-09-2015, 09:51 PM
Danth Danth is offline
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Originally Posted by ryachart [You must be logged in to view images. Log in or Register.]
Yeah the guys who work on this passion project do a really good job. I won't complain about classic changes, but I would happily switch to a server with a similar population, similar content set, and lots of non-classic QoL features.
Over the years I've decided that while a lot of us would play on this type of server....none of us would make it. We like Everquest--but we don't like it enough to spend thousands of hours working on code and researching database entries and whatnot in order to make a high-fidelity server. The guys who'll do that are the folks who love old-time EQ, warts and all, so that's what they'll make.

I can live with that.

Danth
  #4  
Old 08-09-2015, 11:12 PM
ryachart ryachart is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Over the years I've decided that while a lot of us would play on this type of server....none of us would make it. We like Everquest--but we don't like it enough to spend thousands of hours working on code and researching database entries and whatnot in order to make a high-fidelity server. The guys who'll do that are the folks who love old-time EQ, warts and all, so that's what they'll make.

I can live with that.

Danth
Yeah. And it's fun reading these posts because the reality of the situation is everybody has a threshold and everybody has a different opinion of which warts are fine and which aren't.

The folks here aren't super transparent about their goals, and I don't really buy the copy-pasted Nilbog hyperbole that he doesn't care about how many people play on this server. There's a point at which this project is sufficiently ignored and dejected that it will begin to impact the motivation of the devs. I don't think it's anywhere near that point, but it exists.

With that in mind, I have hopes that the success of this project will eventually steer it to a place where those in charge ask themselves if it might be worth exploring a similar project that tries to expose more people to the classic experience that they loved so much.

If they do that, they might need to break down a lot of the high friction barriers that prevent people from getting at the core of what makes this place something to spend time on. I think they have a pretty good shot at making a really fantastic experience that's a step forward from the classic but protects what was so good about it.
  #5  
Old 08-10-2015, 12:16 AM
nilbog nilbog is offline
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Quote:
Originally Posted by ryachart [You must be logged in to view images. Log in or Register.]
I don't really buy the copy-pasted Nilbog hyperbole that he doesn't care about how many people play on this server. There's a point at which this project is sufficiently ignored and dejected that it will begin to impact the motivation of the devs. I don't think it's anywhere near that point, but it exists.
Believe it or not, more people playing here doesn't benefit me. If the amount of legitimate bug reports was influenced by the total amount of players, then yes, I'd want there to be as many as possible. However, I learned a long time ago that the majority of players don't report bugs. The ones that do, consistently make reports and are very helpful. (<3 u all)

If you believe players motivate unpaid developers.. that's simply not true in my case. If this was a business that was dependent on total subscriptions, I'd be persuaded by financial managers to please as many people as possible. Thankfully, that is not the case, and idgaf.
  #6  
Old 08-10-2015, 12:32 AM
ryachart ryachart is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Believe it or not, more people playing here doesn't benefit me. If the amount of legitimate bug reports was influenced by the total amount of players, then yes, I'd want there to be as many as possible. However, I learned a long time ago that the majority of players don't report bugs. The ones that do, consistently make reports and are very helpful. (<3 u all)

If you believe players motivate unpaid developers.. that's simply not true in my case. If this was a business that was dependent on total subscriptions, I'd be persuaded by financial managers to please as many people as possible. Thankfully, that is not the case, and idgaf.
I appreciate what you do, and you've built a great product here. I don't want you to think that the following comments are meant in disrespect.

There is just too damn much consideration shown for the ungrateful and frankly disrespectful player base in this community for me to believe that validation of the audience isn't satisfying someone's goals for this product.

The server up times are fantastic, community concerns are handled, the release events, the fact that any petitions at all get answered. What makes all of that happen if not the desire for an audience for this product?

P.S. - FWIW, I have a monthly donation subscription setup because I would pay for a product like this.
  #7  
Old 08-10-2015, 03:50 PM
tizznyres tizznyres is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Believe it or not, more people playing here doesn't benefit me. If the amount of legitimate bug reports was influenced by the total amount of players, then yes, I'd want there to be as many as possible. However, I learned a long time ago that the majority of players don't report bugs. The ones that do, consistently make reports and are very helpful. (<3 u all)

If you believe players motivate unpaid developers.. that's simply not true in my case. If this was a business that was dependent on total subscriptions, I'd be persuaded by financial managers to please as many people as possible. Thankfully, that is not the case, and idgaf.
I respect your standpoint, and love the work you do. But I find it extremely hard to believe that if the servers all-of-a-sudden dropped to 0 concurrent users daily, and all positive (and negative) feedback completely vanished, with no forum posts, bug reports, or anyone outside the core development team to parley with, that there would be as much motivation to maintain this project.

Motivation does not have to be financial to be meaningful, far from it.
  #8  
Old 08-10-2015, 09:47 AM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by ryachart [You must be logged in to view images. Log in or Register.]
Yeah the guys who work on this passion project do a really good job. I won't complain about classic changes, but I would happily switch to a server with a similar population, similar content set, and lots of non-classic QoL features.
I'd go to 2002 if it did not allow 3 boxing. I'm only here because P99 doesn't allow 3 boxing or RMT. That said, I think p99 should ease up on the boxing rule to allow people to do money/item transactions only with their alts, as this was classic before the introduction of the shared bank in Luclin.
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  #9  
Old 08-10-2015, 10:03 AM
Swish Swish is offline
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Quote:
Originally Posted by Tiewon Shu [You must be logged in to view images. Log in or Register.]
I'd go to 2002 if it did not allow 3 boxing. I'm only here because P99 doesn't allow 3 boxing or RMT. That said, I think p99 should ease up on the boxing rule to allow people to do money/item transactions only with their alts, as this was classic before the introduction of the shared bank in Luclin.
The mentality of this post is why players shouldn't (and don't) get a say in anything.
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  #10  
Old 08-10-2015, 10:21 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The mentality of this post is why players shouldn't (and don't) get a say in anything.
I cannot stand playing a single character. It sucks. I hate it.

I play on takp when I have time to play. If you have the p99 anti-boxing mentality, the you are stuck here. I tried to play on p99. I didn't make it to level 20. Was not fun.

When I do get time to play, its maybe 30 min is all. And lately its not even once a week. But I have been spending way more time doing dev work.

Takp is fun. I can 3 box or single box if I want. Development is progressing and I think Kunark is close. The people are great. And the server is not full of boxer haters.

H
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