Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > General Beta Discussion

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-30-2015, 04:57 PM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,564
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Not originally, but if you're engaging Tunare the rest of the zone is likely clear and there is no reason you can't pull her wherever you wish. Other than her root proc I guess.
Well, if you didn't have FTE, I imagine you shouldn't be pulling her anywhere.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #2  
Old 07-30-2015, 05:01 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Well, if you didn't have FTE, I imagine you shouldn't be pulling her anywhere.
Ah yes the fun part of Tunare. Can't kite like CT. But if you clear you get leapfrogged, what to do???
  #3  
Old 07-31-2015, 01:39 PM
Frieza_Prexus Frieza_Prexus is offline
Fire Giant

Frieza_Prexus's Avatar

Join Date: Oct 2010
Location: Houston, TX.
Posts: 750
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Ah yes the fun part of Tunare. Can't kite like CT. But if you clear you get leapfrogged, what to do???
First guild to kill Ail the Elder gets X hours to clear or two attempts at Tunare. Whichever comes first.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus
"I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6
  #4  
Old 07-31-2015, 02:54 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
First guild to kill Ail the Elder gets X hours to clear or two attempts at Tunare. Whichever comes first.
This is the sort of style I favor to prevent leap frogging, encourage clearing a little trash and less herpderp trains.

Clearing the 2 entry drakes in NToV, 20 minutes to engage Aaryonar.
Kill Aaryonar, 30minutes to engage your next NToV dragon. 20-30min to engage each of the next successive NToV Dragons.
Break entry 2 wurms/roamers in HoT, 20 minutes to engage Dozekar.
Etc.

Things like the above allow guilds to earn their clears and not have to deal with people leapfrogging and sniping shit. Especially in NToV. As it stands Rampage is the only guild to have killed Aaryonar on beta, however many of the rest of the NToV dragons are weak in comparison. It's going to be shitty for them to see some random guild run past them and pull another dragon that's easier with solid loot after they cleared the gatekeeper.

But using FTE rules that's exactly what's gonna happen.
Last edited by Daldaen; 07-31-2015 at 02:57 PM..
  #5  
Old 07-31-2015, 03:37 PM
Sampten Sampten is offline
Sarnak

Sampten's Avatar

Join Date: Aug 2014
Location: DC
Posts: 200
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
This is the sort of style I favor to prevent leap frogging, encourage clearing a little trash and less herpderp trains.

Clearing the 2 entry drakes in NToV, 20 minutes to engage Aaryonar.
Kill Aaryonar, 30minutes to engage your next NToV dragon. 20-30min to engage each of the next successive NToV Dragons.
Break entry 2 wurms/roamers in HoT, 20 minutes to engage Dozekar.
Etc.

Things like the above allow guilds to earn their clears and not have to deal with people leapfrogging and sniping shit. Especially in NToV. As it stands Rampage is the only guild to have killed Aaryonar on beta, however many of the rest of the NToV dragons are weak in comparison. It's going to be shitty for them to see some random guild run past them and pull another dragon that's easier with solid loot after they cleared the gatekeeper.

But using FTE rules that's exactly what's gonna happen.
I don't know if getting FTE on the first mob (and killing) should just single handily give you the entire circle in NToV. You could argue that NToV could support two guilds, each going East and West, around the lava at the same time.

Training/leap frogging is going to be an issue until something is sorted out though. There's also the issue of Vulak'Aerr in that the guild that clears the last dragon (usually Lady Nev) is probably going to get sniped on a Vulak engage by another guild just waiting for said mob to drop.
  #6  
Old 07-30-2015, 11:56 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Chloroform [You must be logged in to view images. Log in or Register.]
Make raid leaders duel for the kill instead of making 100 new rules and harassing the server staff. Easy enough best man gets the kill
Then there are a hundred rules on what constitutes winning a duel. Clickies, outside buffs, jboots, run speed, epic hastes, potions, time limits, boundaries, class imbalances, etc.
  #7  
Old 07-31-2015, 09:46 AM
dafier dafier is offline
Planar Protector


Join Date: Mar 2015
Location: Buried in a cove.
Posts: 1,380
Default

Quote:
Originally Posted by Chloroform [You must be logged in to view images. Log in or Register.]
Make raid leaders duel for the kill instead of making 100 new rules and harassing the server staff. Easy enough best man gets the kill
I could see Chest <BDA> winning a lot. [You must be logged in to view images. Log in or Register.]

NOT ranting, NOT raving, just saying. [You must be logged in to view images. Log in or Register.]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.