Project 1999

Go Back   Project 1999 > Class Discussions > Casters

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-30-2015, 11:49 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

EQ mobs give XP proportional to their level squared. So if a L1 mob gives 10 XP; a L2 mob will give 40 and a L6 mob 360 - huge differences. If you were L55, killing a L50 mob would net you 25,000 XP, while a L55 mob would 30,250 XP.

As you level up, PCs fall behind NPCs dramatically. Casters do relatively better, because with root or snare/fear you can avoid taking damage and only have to deal with the increase in hitpoints (and there is charm!). So if at L5, you have Warrior > Necro > MOB, at L50 you have MOB > Necro > Warrior, a complete inversion. Therefore as you level up (and get the rest of your spells, like Darkness, Root, and Undead Charm) you'll start to see solo XP outpace group XP.

TLDR: who cares. The point of EQ is to go out and make a few friends and have fun dungeon crawling. The endgame scene on this server is straight up terrible: it has 10x the players it can support, and they 'compete' by seeing who can sit there waiting for the mob to pop.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:11 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.