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Old 05-25-2015, 12:30 AM
Samoht Samoht is online now
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Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
Maybe. Boats are Mobs and can be moved around the same ways as NPCs and such, although the "moves players along with it" part can lead to some pretty glitchy movement. Finding an intuitive and workable way for players to control them might be more challenging.
There are already player controllable boats in zones like DC and LR. You stand in the little canoe and click on it and then you can drive it around. Might not work on P99.
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Old 05-25-2015, 01:23 AM
Buellen Buellen is offline
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Heya


Out of curiosity what program language does one need to know/learn to even think of doing some of the things mentioned in the original post ???


far as i got was pas call/ machine in my early 90's programing classes.
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Old 05-25-2015, 08:27 AM
Zaela Zaela is offline
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Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
Out of curiosity what program language does one need to know/learn to even think of doing some of the things mentioned in the original post ???
If you wanted to change anything significant you'd need some C++ to edit the server source. For minor things ("quest scripts") Perl or Lua would be enough. Some basic working knowledge of SQL queries would help if you were doing things like repopulating zones, making custom items and spells, etc.

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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
There are already player controllable boats in zones like DC and LR. You stand in the little canoe and click on it and then you can drive it around. Might not work on P99.
That's true, I forgot about the canoe. Bit dinky for ocean warfare, though. Could also turn players into big sailing ships and let them move around as normal, although glitchy movement would be pretty much guaranteed there.
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