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Old 05-17-2015, 03:04 PM
MEGANS LAW MEGANS LAW is offline
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Join Date: Jan 2015
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Quote:
Originally Posted by Syft-X [You must be logged in to view images. Log in or Register.]
Their are no patch notes to confirm or deny a vast majority of issues in PvP. Alecta was forced to code a lot of changes on memory and things found from alternate sites.

For Example:

If you research Shadow Knight Unholy Aura.

http://everquest.allakhazam.com/db/s...tml?spell=4520

However this is not how it worked in Velious for that we were forced to go to Alternate sites...

http://www.albrandes.com/skden/articles/ht.asp

We've done the same with Shock of Lighting providing quit a few excerpts from everquest sites stating the spell was indeed unresistable in pvp as every player from every guild besides Empire has also agreed with.

At this point it's quite obvious to everyone here that Empire has an Agenda for not allowing this spell(And the others like it Chaotic Feedback, Shock of Blades, Poison bolt) to function as it did in Classic. And no amount of proof posted seems to suffice.
Yes, I'm well aware of the research process and where some of the information is obtained from.

The question is: do you have any websites or just anecdotal evidence for this particular change?
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