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| View Poll Results: What is your opinion of the No Boxing Rule? | |||
| I think its important to this server's health, and should stay. |
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220 | 74.58% |
| I think it should be removed. |
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58 | 19.66% |
| It wouldn't affect me either way. |
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17 | 5.76% |
| Voters: 295. You may not vote on this poll | |||
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#1
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Allowing players to run no more then TWO CHARACTERS at a time will in no way kill the community. You'll be able to exp by yourself, but in the long run it's still much more efficient to have a full group in a dungeon somewhere XP'ing. Not being able to 2box kind of kills the casual player, such as myself at this point. I've logged in less and less in the past month since I was away for a few weeks at the end of December and my friends blew past me in levels. I'm playing a warrior, and if I can't find a group, which is about 75% of the time, I can solo a low blue con and then bind wound back to 50% and sit around for 10 minutes regaining the rest of my health. If able to 2box, I'd be able to at least box a healer and gain exp more efficiently while building a group. If someone wants to play by themselves, that's their decision though, isn't it? I think two boxing or not, players who don't wish to take part in this grand "community" you speak of find a way to play by themselves. | |||
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#2
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I don't understand why you think you have to solo just because your friends blew past you in levels. There are groups out there, everywhere, go find them. EverQuest is a social game in which two boxing drastically hurts player to player interaction.
And yes I'm well aware of two computers being used to two box and I know from experience that this was an extremely rare occurrence for the first few years of the game. I'm sure anyone you would ask that has been playing this game since the beginning years would tell you the exact same thing. Boxing didn't gain popularity until later when groups and the general population began diminishing after GoD. Hell, I two boxed in PoP and I was one of the rare few still to that day. Barely anyone did besides the farmers. I honestly don't know where you are getting your information, because there was almost zero reason to two box when the game first came out. People were crawling everywhere and you couldn't trip over a moss snake without running into hordes of people everywhere. Having a second box was almost a hassle because you'd have to wait on the waiting list as having two characters instead of just one, barely anyone did it. There was no reason to. Even on this server there is no reason to, groups are out there, you just need to put effort into finding them instead of throwing out the "I'm a casual" excuse and saying you need to play by yourself all the time. | ||
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#3
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Boxing is like taking a drug that has no 'good' side effects, all it does it make your asshole bleed for 10 days. Fu*k... it doesn't even get you high.
Seriously, there are no benefits at all to boxing. It's all based around selfishness. Those who support boxing basically want a melee class in end-game and they don't want to spend the time LFG. That's the only argument anyone who wants to box has... "I can't level my [insert melee class here], wahhhh". I don't see anyone bitching "I can't level my cleric". Why is that? | ||
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#4
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Charging money for the game takes it into a whole new legal area though. Right now it's sort of a gray area because no one is profiting from it. As soon as money starts changing hands for the services where the IP legally belongs to Sony, it's a whole different ball game. At that point, you can bet SOE would pursue it pretty ferociously. So, no, charging boxers a premium just wouldn't work.
__________________
Machail, level 31 Dwarf Paladin
Now with 33% more dwarf. | ||
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#5
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"well, shit son." - ZITHAX ![]() | |||
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