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#1
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Quote:
No one wants to create a good game when there's no one there to urge them on. Finding enough of a market for a niche game that's good enough to push the marketing/accounting department out the window and tell them to fuck the right off is next to impossible because everyone became complacent with crap. Yeah, maybe hardcore gamers are a minority, but take a look at your words - inferiority complex springs to mind. "We don't matter" isn't what a young bright-eyed dev team wants to hear. Look at P99: You have people doing it for free because they love the idea of recreating something that was monumentally amazing. Even 10 years later we all log on to play this game whether we hate it or not, because it IS hardcore in comparison. A good portion would probably pay for it because Sony shit on everyone with their progression servers, and there isn't anything like this available on the market. A good thing came along and we've finally jumped on the bandwagon. We have every reason to be disenfranchised - software publishing companies said to sit down when we complained, and we sat down. We lost the right to a share in the market of future video games when everyone stayed hunkered down in their parent's basement to beat Super Mario Bros 2 for the 10th time since they woke up. | |||
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Last edited by Aadill; 12-06-2010 at 03:31 PM..
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#2
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In my younger years when myself and a friend played Starcraft 1, we'd sometimes spend hours on end going into channels specifically to irritate people, yell at them, call them whatever cutting-edge online insults we knew, and make sure you never backed down or talked rationally - just focus on how stupid or unredeemable everyone else was. I tend to see small survivals of that same experience in every single online game I play. I wonder if people ever get bored of assaulting other people by means of their internet connection :P | |||
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#3
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Just kidding, I never played Starcraft because I royally suck at RTS. | |||
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#4
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If I met myself like 10 years ago, I would totally beat the snot out of myself. Oh, and I suck at RTS too. :P | |||
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#5
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Another one is this: http://www.dawntide.net/ Pretty hardcore. The question is, how will it do when it launches, and will you stand behind it? When games fail, the first thing they do is throw out the hardcore features. It all depends on what we do. The only thing I don't like about dawntide is that it's pvp-enabled. Pvp MMORPGs don't normally do well. And we got countless single player RPGs and little known but f2p mmorpgs (like uo emulators). There're also many MUDs, some free and some p2p. They rock in the gameplay department, but the text gfx holds them back.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 12-06-2010 at 04:35 PM..
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