Quote:
Originally Posted by Daldaen
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What people seem to not grasp is.
If you are turning in a city leaders head to an opposing city leader. Your guild is getting kills. If your guild is getting kills, they are solely at fault for these mobs being tagged within 10 seconds of spawn.
You do not deserve or warrant an unclassic fix for a problem you are creating yourself.
Learn to be adults for once and maybe agree with your competition to rotate these mobs and not kill them the second they spawn. Then you will have plenty of time to turn in your piece.
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I do not think its fair to assume that you have to be in a guild killing dain to need dain for a quest.
I do not expect to be getting city leader kills unless they are on some sort of rotation. I do however have ambition to do the ring quest because I think it is an awsome quest and it is doable without getting some FTE kill. If they introduce variance I will have to poopsock dain in order to hand in an item, something my schedule would not allow me to do. If the spawns are fixed I have to hope that (a) I can get a spawn timer from a guild who likely tries to protect that information and (b) be able to sneak in a turn in before they engage (which could be almost istantly depending on wether or not people are allowed to be in zone before the spawn).
I am not certain that is appropriate to make a non-classic fix, I think this discussion however is valuable for the community have and I hope that the attitude of the majority is not just tough shit if you are not in the guild getting the kills.