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#7
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Quote:
Level cap stays at 50. The custom content would be: -More class specific quests. All of the quest rewards scaled to the difficulty of the quest. -Further distinction between class roles in group/raid scenarios so that everyone has something unique to offer -Nerf all things that allow one class to perform duties of another class that they wouldn't otherwise be able to on their own (i.e. Soulfire) -Make that door in The Hole go someplace. -Leviathan and Mayong Mistmoore as regular raid targets. -Add a raid boss to every zone and city. -Eliminate Zone Experience Modifiers -Stock all zones and dungeons with more unique loot. -Tweak all tradeskills to make them more relevant to the game (whether required for quests or to just make the items made more worthwhile) Basically I'd just completely overhaul the classic content, but maintain the classic game mechanics. | |||
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