![]() |
|
|
|
#2
|
||||
|
Quote:
Personally, I don't think it's valid. My core inner self would like to be an idealist, no matter how foolish the fancy. In my perfect world: Folks wouldn't be so greedy or take things so incredibly seriously that it is their stated mission to keep other players down simply for the sake of remaining the "best" as stated in this thread. I just think that's incredibly sad. The realist in me knows this won't change, and knowing that, I can gain solace from the fact that I don't have to enter that arena if I don't want to. I guess I'm just shocked that people are so invested in their own pursuits in a fantasy world that they will knowingly and willfully block out folks from experiencing the same content at some point... just to say they're number one.
__________________
Lagaidh Smif
Proud Paladin of the Rathe | |||
|
|
||||
|
#3
|
||||
|
Quote:
So powerful is this desire that we, as players, are willing to camp items, rush spawns, engage in dramaz... No reason to be shocked. EQ is a multiplayer game in which one shows off the results of their individual pursuits (or guild pursuits) to outsiders.
__________________
Toyoda, TMO Wizard
I heard on the forums we're assholes... | |||
|
|
||||
|
#4
|
||||||
|
Quote:
Quote:
Second, "taking things seriously" is entirely subjective and people will assign different values to different experiences. No one's valuation is more valid than anyone else's, regardless how steeped in self-morality it is. Third, those who "compete" are not "keeping others down" as a matter of their intent - Does a gold medalist "keep the silver medalist down?" It has nothing to do with some silly idea of oppression or suppression - it's merely the fact that they have chosen to devote more of their resources to an online game and do so with the expectation that in most cases, they will receive a greater reward than those who don't. The ideal world, in my opinion, isn't a bunch of carebears sitting around distributing rewards based on "it's your turn," when Carebear #1 is the one putting in all the work to acquire the items to sell at market or equip those close to him. There are lots of things I don't like that are side-effects of a pure meritocracy, but the essential core is still "valid." Quote:
But all of this is based on your subjective valuation (coupled with unsubstantiated assumptions about the source of that valuation, i.e. "i need my self-worth validated by killing inny 85 times") of certain experiences and certain encounters - and it's not binding on others. The fact of that matter is the type of enjoyment of the game varies, and it's simply more fair to allow those who are willing to sacrifice more to get more out of the game. Again, if the relevant organizations make agreements to "cap" the sacrifice that anyone has to put forth to experience those high-end encounters, so be it. | |||||
|
|
||||||
|
#5
|
|||
|
Quote: "It's not "might makes right." It's "I have more free time which I am willing to devote to EQ." We're not talking about fascism or ends justifying means here - we're talking about something more akin to one athlete spending far more of his time and sacrificing more of his life toward a particular goal than another (allowing talent to be equal), and therefore receiving the award as a result."
This actually made me laugh a bit. The reality though, is that the efforts of the athlete almost always result in a tangible benefit. One example would be Tiger woods. Tiger has more money than Croesus, and apparently got more ass than a toilet seat (the result of which was not so beneficial). Another would be the health gained from a strict physical regimen. The irony is comparing people sitting for hours in front of a computer screen vying for ones and zeroes, sedentary, to people who do something for wealth, health and pussy. | ||
|
|
|||
|
#6
|
||||
|
Quote:
The scale and circumstances are different, but the form is the same. | |||
|
|
||||
|
#7
|
||||
|
Quote:
| |||
|
|
||||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
|||
|
you should keep throwing around your phrase 'subjective valuations' that your probably just learned in your econ 101 course to try and keep sounding smart though
| ||
|
|
|||
|
#10
|
|||||||||
|
Quote:
Insults do not a proof make Quote:
But all of that probably went over your head anyway. I'm happy if it didn't, however, because you'll be able to reply with substance instead of: "u think ur so smart, keep using your key phrases," and "calling your analogy stupid disproves it." Cmon, try harder. Quote:
It's ironic that there is a direct parallel between people addicted to online video games and those addicted to sex - again, the circumstance/context is different (and perhaps addiction to sex is more commendable), but the form is the same. Things can be entirely different in one respect but completely the same in others. Quote:
Quote:
Quote:
Do you pleasure yourself constantly instead of playing EQ, or do it constantly while you play EQ? No? Then, at least at times, you value EQ higher than sexual pleasure. At those times you value EQ more, you play. Why is your position of more sex better than someone else's position of more EQ (although both positions possess different amounts of both) objectively better? If both of you are content with the amounts you have, why should everyone follow your balance? Since both result in tangible benefits, the analogy stands. As I said before, the scale and circumstance are different, but the form is the same - sacrificing more time, resources, or opportunities than the other guy to receive a greater reward in the same arena - and you don't always get a greater reward, but is almost always the result of putting more time into a competitive endeavor than your competitors. | ||||||||
|
|
|||||||||
![]() |
|
|