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 |  An alternative to variance [You must be logged in to view images. Log in or Register.] Variance = socking. The GMs hate it and laugh at us, but everyone knows there's no way around it. No matter what, you have socking. My suggestion is removing variance so the socking goes to a minimum. That's really all I can think of. Any good ideas? 
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			#3  
			
			
			
			
			
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 |   Shit looks pathetic as fuck.   Is there another way? 
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			#4  
			
			
			
			
			
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 |   Not raid~ not sock~ rotate in R~. These are your options. 
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 |   Quote: 
 
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			#7  
			
			
			
			
			
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 |   replace all raid spawns with completely random earthquakes that may or may not ever happen.  [You must be logged in to view images. Log in or Register.] 
				__________________ Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote: 
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			#8  
			
			
			
			
			
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 |   [You must be logged in to view images. Log in or Register.] 
				__________________ Monk of Bregan D'Aerth Wielder of the Celestial Fists Quote: 
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			#9  
			
			
			
			
			
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 |   Been a fan of the removal/massive reduction of variance for a long time now. +/-30 minutes is sufficient, still need a degree of randomness in there 
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