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  #1  
Old 12-02-2010, 07:52 PM
Uberom Uberom is offline
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Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
So I guess the pertinent question here is, can the mage pull, engage, and kill Freeti on his own without the help of the Enchanter to pacify/lull the other camp mobs? If no, then #4 applies... the enchanter is gone for whatever reason, the remaining player could not survive the camp on his own until the enchanter returns. At that point, the camp is not held.

If the mage can pull, engage, and kill Freeti on his own while the area was full spawn, then why was that not demonstrated when requested?

If it was because you were low mana or whatever, and because your enchanter friend died, then it sounds like you weren't able to maintain the camp.

Agree with Teeroy... was it the most considerate? Probably not. Legit? Depends on the answers to the above questions. Are people as considerate with Lord, Frenzy, Planes, etc?

Everything is camped to high hell, with lines of players waiting. For Freeti. For Frenzy. For Lord. For the Planes. Going in to duo Freeti is risk vs. reward... you risk fucking up, getting one or both of you killed, and losing the camp because you could not keep it. Your reward is you only have to share the loot drops with one other person. You knew the risks going in, just like a necro or enchanter soloing Frenzy does.
NO YOU JACKASS BECAUSE EFREETI WAS ALREADY DEAD, BECAUSE WE JUST KILLED HIM!

FUCKING MORONS.
  #2  
Old 12-02-2010, 07:57 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Uberom [You must be logged in to view images. Log in or Register.]
NO YOU JACKASS BECAUSE EFREETI WAS ALREADY DEAD, BECAUSE WE JUST KILLED HIM!

FUCKING MORONS.
I don't care when he was killed. You're glossing over the one rule that destroys your argument:

Quote:
4. In order to hold a camp, the player or group must be able to demonstrate the ability to hold the camp without further help.
*Example* An enchanter and lvl 40 ranger are in a group. The enchanter leaves to go kill frenzy and the ranger stay at lord. In this instance both camps are not considered held as the ranger could not survive this camp on his own without the enchanter.
This makes no mention of Lord being up, just having been killed, or whatever. The fact remains that if the ranger is there, at Lord, in an empty camp... IT IS NOT CAMPED BECAUSE THE RANGER (TRUST ME, I KNOW) WOULD NOT BE ABLE TO KEEP IT CLEAR.

Can you pull and engage Freeti (regardless of whether he or the PH is up) on your own without your enchanter friend to pacify/lull/charm pets to help kill it? Just answer the question, bro. [You must be logged in to view images. Log in or Register.]
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"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #3  
Old 12-02-2010, 08:00 PM
Nakara Nakara is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
I don't care when he was killed. You're glossing over the one rule that destroys your argument:
and you're missing the post where he said the enchanter was bound outside and returned to camp right after he died before the next spawn
  #4  
Old 12-02-2010, 08:01 PM
Nakara Nakara is offline
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also its always been common courtesy to allow wipes to get back to the camp before mobs respawn

who cares about the technicality of the rules, how bout stop being douches
  #5  
Old 12-02-2010, 08:05 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Nakara [You must be logged in to view images. Log in or Register.]
and you're missing the post where he said the enchanter was bound outside and returned to camp right after he died before the next spawn
It doesn't matter that he returned before the next spawn. The part I quoted is completely independent of the spawns in the camp. It states that if an enchanter and a ranger are sitting at Lord, and the enchanter leaves to go Frenzy (presumably after clearing Lord... why would the enchanter bail on the ranger when Lord was about to pop?) at the point the enchanter leaves, Lord is uncamped.

Having said that, WHO THE HELL IN THE HISTORY OF EVERQUEST takes a bio break simultaneously along with their duo partner, leaving both characters unattended?

At least get yourself a laptop with an aircard so you can bring it into the shitter with you so you can move either your mage or your enchanter around and not leave both of them unattended. [You must be logged in to view images. Log in or Register.]
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Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #6  
Old 12-02-2010, 08:08 PM
Nakara Nakara is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
It doesn't matter that he returned before the next spawn.
yes it does. the mage was never in a position where he would have to solo the spawn, unlike your example.

you're obviously a dick who doesn't care about common courtesy like most high end players though, so i'm sure you'll continue to mindlessly quote a technicality in the ruleset
  #7  
Old 12-02-2010, 08:08 PM
Uberom Uberom is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
I don't care when he was killed. You're glossing over the one rule that destroys your argument:



This makes no mention of Lord being up, just having been killed, or whatever. The fact remains that if the ranger is there, at Lord, in an empty camp... IT IS NOT CAMPED BECAUSE THE RANGER (TRUST ME, I KNOW) WOULD NOT BE ABLE TO KEEP IT CLEAR.

Can you pull and engage Freeti (regardless of whether he or the PH is up) on your own without your enchanter friend to pacify/lull/charm pets to help kill it? Just answer the question, bro. [You must be logged in to view images. Log in or Register.]
Also, your quoting a rule that applies to people camping multiple camps.

We were camping 1 spawn.

And as I keep saying, I dont have to "demonstrate" to anyone that I can solo the camp. It's obviously demonstrated when you see half the fucking camp is dead and Djarn was just killed, fucking moron. At any 1 point in time you can't be like,

"Oh well I dont think you can maintain this full spawn, so Im going to take it"

That's not how it works. Its my spawn until I die or don't pull mobs for a period that is unreasonable, as per the rules. Obviously we were pulling mobs at a reasonable rate, because again, half the spawn was fucking killed.

Once again, the people who run the camp decide how fast it gets killed, not the people who are challenging it.

I'd like to once again reiterate that even though VD members said in /ooc "Show us this is yours by killing it", they continued to pull mobs non stop, thereby eliminating all ENC pets we were to use in clearing OUR camp.

Now, we could have charmed one of them and made it our pet, but we don't FUCKING KILLSTEAL other peoples shit.

Stop trying to defend your guild, Lootbitch, you weren't there. They know they were fucking wrong, everyone on this forum knows it, and if you don't think so, have someone come to your camp and tell you how to pull and what/ when to pull, and tell me what you fucking think....

fucking baddies will be BAD.
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