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Old 03-25-2015, 01:32 PM
Swish Swish is offline
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Originally Posted by Halius [You must be logged in to view images. Log in or Register.]
Yeah I guess I'm kind of arguing both sides now. I mean it would be cool for mages to have CC but I also want class separation. I don't want everyone to be able to do everything, it makes the game more fun relying on others for a balance.

I had no problem with the Luclin/PoP expansions either. I thought AAs we a nice addition that helped you progress without increasing the level cap. I always pop into live every couple months just to see my old warrior and cleric. I see all the fierce heraldic gear I spent so much time trying to get, only to be dwarfed by the damn defiant gear now. I mean the level requirement for Fierce Heraldic was level 45 and now level 10 defiant gear has better stats, that's just dumb.

Anyways back on topic.

They really screwed up live. With a bunch of staff changes and just snowballing stats for the sake of "its a new expansion"... same thing happened to WoW. Used to shoot arrows for 200-300, now its literally 20,000 or 50,000 or whatever. Numbers don't mean anything if they're continually scaled up like that.
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Old 03-25-2015, 01:45 PM
Halius Halius is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
They really screwed up live. With a bunch of staff changes and just snowballing stats for the sake of "its a new expansion"... same thing happened to WoW. Used to shoot arrows for 200-300, now its literally 20,000 or 50,000 or whatever. Numbers don't mean anything if they're continually scaled up like that.
I always hated that, but I mean what else can they do to keep people interested? If you can't see improvement then what is the point of continuing to play? That is why I like the AA system, it was a way to progress your character without increasing the level cap and making it ridiculous.

I remember in WoW:TBC raiding with my 70 mage was awesome because I was spec'd in Fire and could occasionally get 10K+ crits with Pyroblast using talents. Last time I logged into wow (6 months ago?) I was on my warrior and getting 10-20k hits with my regular skills. It's just crazy how things change. I mean can't they make enemies "more difficult" without increases HP pools and damage, and instead adding in new bosses with more difficult mechanics?
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  #3  
Old 03-25-2015, 01:54 PM
Erydan Ouragan Erydan Ouragan is offline
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Originally Posted by Halius [You must be logged in to view images. Log in or Register.]
I mean can't they make enemies "more difficult" without increases HP pools and damage, and instead adding in new bosses with more difficult mechanics?
Well if they do that without increasing damage, then players complain the mobs take too long to kill. That's why people whine vex thal was a snorefest.

If they add more difficult mechanics, they will complain too, because the average player just sucks. On WoW, people had a hard time understanding very simple, basic concepts. Like don't stand in the fire and hit the back of the boss to avoid cleave.

Fuck, on p99, despite being a 16 years old game.. Some people struggle with assisting the tank and step back a little bit when a mob is rooted.
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  #4  
Old 03-25-2015, 03:04 PM
perditionparty perditionparty is offline
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Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Fuck, on p99, despite being a 16 years old game.. Some people struggle with assisting the tank and step back a little bit when a mob is rooted.


no way maaaan, like you're just ruining the spirit of the game maaan. Like, these people who know how mechanics of the game work are just like ruining it for everyone else, ya know? like, don't ruin my immersion with your meta-knowledge - just play and have fun, wiping, death and corpse runs are part of the game. Like, why take time to learn about the game when it's just missing the point of this nostalgic love fest that should really be going on. like, class roles like tank, cc and healing is just a concept that came after everquest with games like snore of worldcraft maaan, people are totally missing the point of the classic game maaan. like, just play, have fun and who cares about game mechanics. People who actually learn the game just make me sick and I would never try to group with them.
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