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#1
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Last edited by koros; 03-23-2015 at 06:10 PM..
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#2
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His AC is completely comparable as you should know. 289 raw item ac is actually obtainable in Kunark, although its a bit tricky.
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#3
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Yeah, this is pointless.
Grats, ya'll win. Farm all the Velious pixels to your hearts content. | ||
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#4
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Been thinking about this a bit more.
Faz said the flurries were omitted from the log he posted Koros. Quote:
Anyways, on Torven's sheet it shows AoW to have a Flurry Rate of 5%, so it should be between 20-25% chance to flurry each round. Koros in your calculations is there a reason you omitted Ripostes and Bash/Kick? NPC's reset their Bash/Kick timer each time they Flurry (and Rampage I think) so he is guaranteed two chances in a Flurry round. 254 is max bash damage I think? Or 254 + x? I use Faz log and come up with this for total damage possible Max 704 x 8 254 x 2 704 x 1 6844 Total DI 8-10 (50%) 704 x 4 614 x 4 254 x 2 614 x 1 6394 Total 4 Normal/4 Flurry/2 Bash/1 Riposte Using the number you came up with (0.0015%) it would happen 1.5 times in a 25 minute fight | |||
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Last edited by Treats; 03-27-2015 at 01:20 PM..
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#5
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My main argument was that execution is more important than gear in this case. He should be very hard, basically always, but a perfect chain can overcome it, Since he's not going to one round a tank, on average, more than once once every couple minutes. BiS Velious gear might change it from once every 3 min to once every 5 min... I'm on vacation atm, but I'll write more when I get home. | |||
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#6
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Not to wax poetic, but I think original EQ was the best game/mmo ever made. I want this to be accurate, not because it was perfect, but because the great aspects and the flaws combined in such a way that made an amazing experience. Our collective memory is fading as time passes, so if EQ or a version of it were going to be recreated in another 16 years, what we suss out here makes a difference.
That said, yes Luclin AA made a difference. But it wasn't that huge. Very few (if any) Luclin mobs put out more dps on a single target than AoW. Could AoW actually hit 8x in one round? I was under the impression that it quadded + 1 (or was it 2?) extra attack from flurry, and maybe triple attack. If so, it that verified? I'll log into test server and have my mage's pet sit there and tank it for 30 minutes when I get home. I doubt the underlying values have ever been changed. If it could hit 8x in one round we have to change my math from ^5 to ^8 as was mentioned. Even discounting Luclin AA, I think that lowers the odds of a max round more than my original calculations. Inverse exponential probabilities are a bitch like that. | ||
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#7
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Combat Agility 3 was 10% Avoidance NPC's can Quad + Bash/Kick + Flurry + Quad + Bash Kick in one round for 10 total attacks (Not counting Ripostes) Quote:
If it was possible to kill The Avatar of War in Kunark or Kunark + Velious gear it would have been done. I don't understand why I have to keep reiterating this. It just seems like some of you think the people in FoH and LoS were trash compared to the players on P1999. | ||||
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