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  #1  
Old 12-01-2010, 03:27 AM
bluedecember bluedecember is offline
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Mine happened on an ATI card, and sometimes I get the pixelation but only in the character selection screen. As soon as I log in it looks normal. At this point I have no idea why it does what it does but it never did this on my NVidia integrated card. You could try to update your drivers if you haven't but I'm not guaranteeing anything.
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  #2  
Old 12-02-2010, 08:42 PM
gprater gprater is offline
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I get that same pixelation effect. I eliminate it by turning skies off.
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  #3  
Old 12-07-2010, 09:58 PM
Ravhin Ravhin is offline
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Quote:
Originally Posted by gprater [You must be logged in to view images. Log in or Register.]
I get that same pixelation effect. I eliminate it by turning skies off.
Aha! Fixed! With Skies at complex you get the effect in my screenshot. With skies at simple at I got similar tiling effects as the other posted screenshot. With skies off (black [You must be logged in to view images. Log in or Register.] ) it is gone.

Going to miss the sky.

On a sidenote, for me (dell studio xps 16, core 2 duo, win 7 64 bit) I was only able to fix the "slow motion" problem with msconfig -> Boot -> Advanced -> Number of Processors = 1. The set affinity didn't do anything.
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  #4  
Old 12-15-2010, 10:00 PM
gprater gprater is offline
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glad it worked for you too....maybe some "techie" person can attempt to explain why it does that and if there may be another solution...I'd like to have the skies back as well
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  #5  
Old 12-16-2010, 02:06 PM
freakyuno freakyuno is offline
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I had the exact same problem on an ATI card, and a Dell Studio 16. I did not have the slow-mo problem, but the graphics corruption showed up after the first couple of times of playing.

Updating drivers did not help, using old drivers did not help, updating directx did not help. Switching off complex skys DID help.

As a side note, I usually run in windowed mode, and I'm able to run with simple / complex skies on using the following method:

1.) Enter game, see corruption
2.) Maximize game into full screen, turn skies OFF
3.) Go back to windowed mode, turn skies ON

If I follow that procedure, everything seems to work fine. I usually have to repeat this when I zone into specific zones. It shows up a lot in Butcher, never in gfay (I assume because the damn sky doesn't show), sometimes in qeynos hills, never in qeynos city.

I think the issue arrises because it's a mobility graphics chipset, which shares memory with the main system, as well as borrows processing from the main system. Corruption in the graphics are a result of that sharing.
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