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Old 11-30-2010, 02:18 AM
fastboy21 fastboy21 is offline
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not an issue of engaging from the beginning, its an issue for dps classes to know when they can start dropping the big bombs without ponging the mob.

in an exp grp the name of the game is efficiency. that means aggro management is important to make the healer's job as easy as possible.

the only time i've ever seen tanks engage a mob and call for others to engage after a few seconds is on some raid targets.
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Old 11-30-2010, 04:50 AM
fresus fresus is offline
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In exp groups, you should also consider the fact that pal/SK are much better pullers than warriors.

If you don't have a good pulling class in your group and don't want to make your cleric stand and lull every other minute, having a pal or an sk is the way to go.
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  #3  
Old 11-30-2010, 05:08 AM
Nakara Nakara is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
not an issue of engaging from the beginning, its an issue for dps classes to know when they can start dropping the big bombs without ponging the mob.
yea, this is why sk/pal is much better than a war in an exp group. much quicker kills more than make up for the 6.7% exp penalty.
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