Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > General Beta Discussion

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 03-16-2015, 03:33 PM
Slathar Slathar is offline
Banned


Join Date: Aug 2010
Posts: 2,651
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Okay let's go through the 15 buffs a paladin can stack on a charmed pet.

First he's gonna have to use 1 charge to charm the mob.
Second he's going to have to cast some junk buffs. Bracer of the Hidden, Ragefire Arms, Endure Disease, Endure Poison, HP, AC, Symbol. (That's only 7 buffs)
Third he's going to have to break charm, root the mob, recharm it, and stick something else in top slot when root ends.

Paladin can't do that alone, if he is having assistance, it's not really much different than an enchanter charming it and the paladin having a SoulFire.

Root nets are fantastic, even with the unclassic cast time red has on them. If you aren't keeping max buffs on the pet or SoW near a top slot, root net would be tough to dispell.
PvP doesn't exist or happen in a vacuum. There are so many scenarios to get 15 buffs on a charmed pet it isn't worth describing.

Do not change the topic of this thread: Recharging on red was taken out because it destroys the PvP aspect and diminishes the spirit of of a PvP server.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:06 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.