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Old 03-16-2015, 06:05 AM
Fanguru Fanguru is offline
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Being part of the loot council sucks. You spend too much time worrying about who is going to complain and how to defuse drama, when you should be focusing on running your guild.

DKP puts everyone in charge of their own loot.

On such a top-heavy server, the benefits of gearing up key people are minor. EQ wasn't meant to be played with people full of BiS items. Everyone has so much gear for Kunark, and even in Velious most of the raid encounters can be done with that Kunark gear.

The only thing that promotes having key players full of BiS here is the cutthroat raid scene where a tiny advantage can help you leapfrog another guild.
  #2  
Old 03-16-2015, 09:23 AM
Orruar Orruar is offline
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Quote:
Originally Posted by Fanguru [You must be logged in to view images. Log in or Register.]
Being part of the loot council sucks. You spend too much time worrying about who is going to complain and how to defuse drama, when you should be focusing on running your guild.
I've seen way more complaints and drama in DKP systems than loot council. People constantly complaining about the DKP rules, thinking they should be changed, drama over that class-specific item that just went for 1 DKP (must be collusion!), etc. Now that's probably just that the DKP systems were worse run than the loot council system we had, but the point is that DKP doesn't defuse drama. A well-run system defuses drama.
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Old 03-16-2015, 02:58 PM
Pint Pint is offline
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Quote:
Originally Posted by Fanguru [You must be logged in to view images. Log in or Register.]
DKP puts everyone in charge of their own loot.
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