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#1
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I've always just used the newest one I had available. Perhaps if you somehow wanted to change up your disciplines but really it doesn't matter. I used the newest one available until flying kick but you can use whatever you want!
Any monk questions/concerns feel free to PM me in game! I may not always have the answer but I can at least tell you what I've done!
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Vetus ~ Tyrs ~ Draoi ~ Audios
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#2
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To piggy back onto OP's thread, I created a monk and intend to tank for my group. I noticed that monks don't get a 'taunt' ability but someone in the EC tunnel said that monks can still tank because they have high DPS.
How viable will my monk be at tanking if we are grouped down in a dungeon? I know that adds will happen and there may be some messy pulls, how well can my monk maintain or pull aggro off of healers and such? Thanks for any tips. p.s. I'm only level 4 right now so I'm sure I'll naturally learn a lot as I level.
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Server - Green
Turbofist - Human Monk Spyren - Wood Elf Druid Server - Blue Spyren - Human Monk | ||
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#3
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Quote:
At lower levels you will need someone to root mobs for aggro management unless you hold a significant gear edge over the rest of your party. The same is true for warriors at those levels though ^^ Monks typically end up tanking only when the tank leaves and the group cannot find a replacement or it is a small group duo/trio. It works in certain situations (and works well in those), but is more of an exception than a rule ^^ | |||
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#4
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Quote:
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#5
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I have some friends that are coming back and we made the following characters:
Monk: Tank Rogue: DPS Chanter: CC Shaman: Heals/Debuffs etc Druid: Heals/Nukes etc We don't have a 6th person yet to round out our group, but how do you think that group makeup will fare down in the dungeons that we hope to fight in? Would I have issues with the rogue pulling aggro off of me? I guess, like you guys have said, it depends on gear and weapons.
__________________
Server - Green
Turbofist - Human Monk Spyren - Wood Elf Druid Server - Blue Spyren - Human Monk | ||
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#6
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I made it to level 15! Double Attack! I'm really staring to kick ass now!
Quote:
It's fun! They give you a sow and say, "get too it Skippy!" Use that 6th slot to pick up a real tank, then you can chain pull!! | |||
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#7
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If you want the monk to tank you have a couple if options:
1. Root mobs and make sure the monk is the closest PC to them. 2. Monk solo mob to 80% before rest of party engages Root is probably best. It won't ensure you are at the top of the aggro list, but you can ensure you are it's target for the duration of the root as long as you are closest to it. And the rest of the party can jump it straight away. If root breaks from a nuke or whatever you'll learn who is at the top of the aggro list and just need to re-root if it's not you^^ Don't let that dissuade you though, it is basically the same thing you do for a warrior until 35-40 range. I think w/o a cleric or tank though you ought to play around with various strategies. That is a very solid party and there is a lot you can do outside the traditional tank and spank. That way when you reach upper end content, you already have the tools you need to consistently kick bootay with that group. | ||
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