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#1
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TANK: war / pal / sk DPS: monk / rog / wiz / mag / nec / ranger Heal: cler / dru / shm CC: bard / enc Obviously this is overly simplistic as there is overlap with many of these classes uses (enc can be #1 dps with charm pet, nec can do CC with screaming terror, etc etc.) but when thinking of forming a vanilla group you usually use those archetypes and grab 1 tank, 1-2 healer, 1 cc, and fill it out with DPS. This said, warrior / pal / sk are almost always brought in to fulfill their tank role. Why would you want them to do dps? They should be properly specced gearwise for massive ac/hp/aggro, eschewing +STR for +STA etc. If you dont wanna tank, dont play a SK. If you wanna dps, role a mage (most OP dps in classic) | |||
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#2
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I agree with all but the last part quoted above. Rogues are much better DPS than a mage. Also, I dare say in classic... or at least on this server monks are probably the most OP for 4 reasons: Their DPS is not mana dependent. Their DPS is not quite so directionally dependent (compared to a rogue). They have a panic button (get out of death free card). They can actually solo for EXP (under optimal conditions). | |||
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#3
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__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#4
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#5
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Just to qualify my statement above, I am in the mid 30s here so perhaps the gap widens at 50 but from what I have seen I've never torn apart more mobs in a chain pulling group than when I had 2 mages as dps (done 1 mage / 1 monk, 1 rog / 1 monk, 2 monks, iirc). Have a semi permanent group of SK/cleric/ench/druid so we just pick 2 dps and go with it. | |||
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#6
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