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#1
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I'm actually the guy who's stayed on topic the most here, it's your band of unmerry butthurts that can't debate me intellectually so resort to trolling. | |||
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#2
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#3
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Your only feeble argument is that nothing will change with variance, OK great then it can't get any worse than 80 guys logging in for 1 day a week and logging off till raid day. That's clearly the most dismal thing for pvp at the endgame scene. If nothing is gonna change than there's nothing to lose by trying something new. So far you present nothing to defeat that clear and undeniable logic, except to try and explain further how nothing is gonna change LOL. | |||
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#4
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#5
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That's not logic that transparent greed in a effort to legitimize profit gain that is poorly allocated. | |||
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#6
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Simulated re-pops. Simulated re-pops. Not variance. They are two completely different things. What we had on Sunday was server reset. That's what a simulated re-pop simulates. Sunday was fun. Everyone agrees on all sides that Sunday was fun. That is what I'm saying is the best way forward. I've said it multiple times, and so have a lot of other people. If you implemented simulated re-pops about twice a month, that would go farther toward your goal than variance ever would. And if Azrael started making some small changes, like making sure they had enough to actually contest a mob, that would be even better. For everyone. For the whole server. | |||
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#7
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__________________
Gradner Goodtimes - 60 Bard | |||
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#8
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tru dat word glenzig | |||
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#9
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I'd much rather have steady skirmishes all throughout the week, than once or twice a month. | |||
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#10
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It is kinda sad honestly, constantly being the punchline of the joke and having an IQ too low to realize it. | |||
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