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  #1  
Old 02-18-2015, 03:50 PM
Swyft Swyft is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Swyft trying to turn a thread about variance and guild pvp into 1v1 honor duel dong measuring. No one cares but you.
You're right sir the true measure of skilled player is defeating him in 50v1 pvp lol fucking clown bluebie.

I'm actually the guy who's stayed on topic the most here, it's your band of unmerry butthurts that can't debate me intellectually so resort to trolling.
  #2  
Old 02-18-2015, 03:59 PM
Glenzig Glenzig is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
You're right sir the true measure of skilled player is defeating him in 50v1 pvp lol fucking clown bluebie.

I'm actually the guy who's stayed on topic the most here, it's your band of unmerry butthurts that can't debate me intellectually so resort to trolling.
Thread isn't about pvp skill. Its about zone control and killing raid mobs and the pvp that goes with it. If you think posting 1v1 kills will earn you any of those things keep on going.
  #3  
Old 02-18-2015, 04:06 PM
Swyft Swyft is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Thread isn't about pvp skill. Its about zone control and killing raid mobs and the pvp that goes with it. If you think posting 1v1 kills will earn you any of those things keep on going.
Stop bringing it up and I'll stop embarrassing you guys with it, but fire shots, and I hold a torch to my wit, which is like cannon fire from a galleon on the frigate of your small minds.

Your only feeble argument is that nothing will change with variance, OK great then it can't get any worse than 80 guys logging in for 1 day a week and logging off till raid day.
That's clearly the most dismal thing for pvp at the endgame scene.

If nothing is gonna change than there's nothing to lose by trying something new. So far you present nothing to defeat that clear and undeniable logic, except to try and explain further how nothing is gonna change LOL.
  #4  
Old 02-18-2015, 04:14 PM
Glenzig Glenzig is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Stop bringing it up and I'll stop embarrassing you guys with it, but fire shots, and I hold a torch to my wit, which is like cannon fire from a galleon on the frigate of your small minds.

Your only feeble argument is that nothing will change with variance, OK great then it can't get any worse than 80 guys logging in for 1 day a week and logging off till raid day.
That's clearly the most dismal thing for pvp at the endgame scene.

If nothing is gonna change than there's nothing to lose by trying something new. So far you present nothing to defeat that clear and undeniable logic, except to try and explain further how nothing is gonna change LOL.
Plenty of people have said it plenty of times including me and your own guildmate. Simulated re-pops>variance. People have also been trying to explain that there are things your guild could start doing internally to make it better for you. But you obviously have no reading comprehension and are just shaking with anticipation at the next change to post up leader board results and pics of you killing people. So your best argument is that it can't be worse than it is now because your guild is unwilling to help itself. Seems like a great argument. Lets do this.
  #5  
Old 02-18-2015, 04:23 PM
Swyft Swyft is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Plenty of people have said it plenty of times including me and your own guildmate. Simulated re-pops>variance. People have also been trying to explain that there are things your guild could start doing internally to make it better for you. But you obviously have no reading comprehension and are just shaking with anticipation at the next change to post up leader board results and pics of you killing people. So your best argument is that it can't be worse than it is now because your guild is unwilling to help itself. Seems like a great argument. Lets do this.
So your answer is do nothing new and keep doing what we've been doing even tho it's shown to eventually destroy server pop as it did with Nihilum lol!

That's not logic that transparent greed in a effort to legitimize profit gain that is poorly allocated.
  #6  
Old 02-18-2015, 04:37 PM
Glenzig Glenzig is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
So your answer is do nothing new and keep doing what we've been doing even tho it's shown to eventually destroy server pop as it did with Nihilum lol!

That's not logic that transparent greed in a effort to legitimize profit gain that is poorly allocated.
See. You not read real good.
Simulated re-pops. Simulated re-pops. Not variance. They are two completely different things. What we had on Sunday was server reset. That's what a simulated re-pop simulates. Sunday was fun. Everyone agrees on all sides that Sunday was fun. That is what I'm saying is the best way forward. I've said it multiple times, and so have a lot of other people. If you implemented simulated re-pops about twice a month, that would go farther toward your goal than variance ever would. And if Azrael started making some small changes, like making sure they had enough to actually contest a mob, that would be even better. For everyone. For the whole server.
  #7  
Old 02-18-2015, 04:39 PM
GradnerLives GradnerLives is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
See. You not read real good.
Simulated re-pops. Simulated re-pops. Not variance. They are two completely different things. What we had on Sunday was server reset. That's what a simulated re-pop simulates. Sunday was fun. Everyone agrees on all sides that Sunday was fun. That is what I'm saying is the best way forward. I've said it multiple times, and so have a lot of other people. If you implemented simulated re-pops about twice a month, that would go farther toward your goal than variance ever would. And if Azrael started making some small changes, like making sure they had enough to actually contest a mob, that would be even better. For everyone. For the whole server.
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  #8  
Old 02-18-2015, 04:40 PM
RIP The Jacka RIP The Jacka is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
See. You not read real good.
Simulated re-pops. Simulated re-pops. Not variance. They are two completely different things. What we had on Sunday was server reset. That's what a simulated re-pop simulates. Sunday was fun. Everyone agrees on all sides that Sunday was fun. That is what I'm saying is the best way forward. I've said it multiple times, and so have a lot of other people. If you implemented simulated re-pops about twice a month, that would go farther toward your goal than variance ever would. And if Azrael started making some small changes, like making sure they had enough to actually contest a mob, that would be even better. For everyone. For the whole server.
ya das tru

tru dat

word glenzig
  #9  
Old 02-18-2015, 04:42 PM
Swyft Swyft is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
See. You not read real good.
Simulated re-pops. Simulated re-pops. Not variance. They are two completely different things. What we had on Sunday was server reset. That's what a simulated re-pop simulates. Sunday was fun. Everyone agrees on all sides that Sunday was fun. That is what I'm saying is the best way forward. I've said it multiple times, and so have a lot of other people. If you implemented simulated re-pops about twice a month, that would go farther toward your goal than variance ever would. And if Azrael started making some small changes, like making sure they had enough to actually contest a mob, that would be even better. For everyone. For the whole server.
Again you are confusing pixel acquisition with pvp, because that clearly is all you care about.

I'd much rather have steady skirmishes all throughout the week, than once or twice a month.
  #10  
Old 02-18-2015, 05:15 PM
Kergan Kergan is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
You're right sir the true measure of skilled player is defeating him in 50v1 pvp lol fucking clown bluebie.

I'm actually the guy who's stayed on topic the most here, it's your band of unmerry butthurts that can't debate me intellectually so resort to trolling.
There is a reason that nobody including your own guildmates ever defend you. It is because you are a psychopath and also a retard. You are tolerated because this is a 300 pop box, otherwise nobody would bother. That makes you the very definition of a warm body.

It is kinda sad honestly, constantly being the punchline of the joke and having an IQ too low to realize it.
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