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Old 02-17-2015, 12:43 AM
Baugi Baugi is offline
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Quote button evidently not edit button. Apologies.
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Old 02-17-2015, 12:55 AM
Swyft Swyft is offline
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So we should keep doing things the way were doing them that results in the guild who invites the most players getting every raid target?

Like we've done for three years and seen three years of the same guild getting the same raid targets?

So one guild raiding all content uncontested a single day a week and logging off till next repop day sounds like more pvp then people having to roam and control zones to check for pops?

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Old 02-17-2015, 01:21 AM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
So we should keep doing things the way were doing them that results in the guild who invites the most players getting every raid target?

Like we've done for three years and seen three years of the same guild getting the same raid targets?

So one guild raiding all content uncontested a single day a week and logging off till next repop day sounds like more pvp then people having to roam and control zones to check for pops?

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No. You shouldn't do things the same way you've been doing them. You have t gleaned anything at all from what you're being told about variance. Simulated re-pops about twice a month would be a much better solution to the problem your guild is having. Either that or recruiting to the point of being able to contest. Or just wait it out til Velious and keep crying about variance.

P.S. Variance does not cause people to roam zones. Its called spawn points and ranger tracking. Rangers get track at lvl 1 by the way. Those pvp battles between twinked lvl 5 rangers will be epic.
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Old 02-17-2015, 01:27 AM
Erock KVen Erock KVen is offline
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BK Says some crazy shit sometimes, but honestly what he's saying about variance makes sense to me. Especially after experiencing the random repop on sunday I think "raid variance" could really mix things up.

Nirgons argument is Holo will just camp out at the raid mob raid buffed with 70 people, no offense but isn't that what you guys already do? Go ahead camp 70 people out at one mob, have fun mobilizing to the next one on different random timers.
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Old 02-17-2015, 01:29 AM
Erock KVen Erock KVen is offline
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No edit button ^^^

We had more shots at raid targets on Sunday than we have in a while, with mixed in PvP. Take my words twist them, and troll away or whatever it is you people do.
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Old 02-17-2015, 01:31 AM
Glenzig Glenzig is offline
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Originally Posted by Erock KVen [You must be logged in to view images. Log in or Register.]
BK Says some crazy shit sometimes, but honestly what he's saying about variance makes sense to me. Especially after experiencing the random repop on sunday I think "raid variance" could really mix things up.

Nirgons argument is Holo will just camp out at the raid mob raid buffed with 70 people, no offense but isn't that what you guys already do? Go ahead camp 70 people out at one mob, have fun mobilizing to the next one on different random timers.
You're confusing variance and simulated re-pops. What happened on Sunday was a server restart which forced a re-pop. Variance is a whole different beast.
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Old 02-17-2015, 02:43 AM
Erock KVen Erock KVen is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
You're confusing variance and simulated re-pops. What happened on Sunday was a server restart which forced a re-pop. Variance is a whole different beast.
I understand that, however I don't see + / - on a boss spawn a bad thing. That is variance correct? (legit question)
  #8  
Old 02-17-2015, 03:44 AM
Swyft Swyft is offline
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Quote:
Originally Posted by Erock KVen [You must be logged in to view images. Log in or Register.]
I understand that, however I don't see + / - on a boss spawn a bad thing. That is variance correct? (legit question)
Variance would be random respawns of raid mobs, basically you never know when they are gonna pop, so the people who are already in the zone have the highest chance of getting the mob down.

This of course would lead to much less pixels for a zerg as it defeats the very nature of a zerg, which is a planned force of greater numbers than any guild can muster to defeat.

Holocaust is much slower at mobilizing because buffing and preparing 80 people takes much longer than a smaller crew. Holocaust also doesn't fare so well in small scale pvp engagements which is why they don't try to compete for mobs without 5x the opposing forces numbers. As we've seen in the past when they ask Fresh for aid when they only have 20 more members than Azrael. They also require 4x the numbers of other guilds to defeat raid targets like wipping to gorenaire with 60 members.

In order for a zerg to control all content with variance they would need to maintain a steady force in all zones at all times, something we all know Holocaust cannot and does not do as we often control KC and Sebs on non raid days.

So inevitably it would lead to raid loot being more evenly distributed between Suave, Fresh and Azrael and not just Holocaust. They know this but wont say it because lol they like having all the loot go to them just like Nihilum did.

Instead of trying to make any logical argument they resort to flaming and making idiotic conclusions a 4th grader could see through it's kinda like a cigarette company telling you smoking is good for you, while everyone around them is dying of cancer.

Basically as long as they are getting loot fuck the rest of the server.
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